StatTypeGGG.MinimumAddedPhysicalDamageIfHaveCritRecently = 10912
Selects minimum added physical damage if have crit recently in StatTypeGGG.
Stats Type as rapresented in the game ggpk file.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.MinimumAddedPhysicalDamageIfHaveCritRecently = 10912
Selects minimum added physical damage if have crit recently in StatTypeGGG.
StatTypeGGG.MinimumAddedPhysicalDamagePerEnduranceCharge = 7401
Selects minimum added physical damage per endurance charge in StatTypeGGG.
StatTypeGGG.MinimumAddedPhysicalDamagePerImpaledOnEnemy = 8838
Selects minimum added physical damage per impaled on enemy in StatTypeGGG.
StatTypeGGG.MinimumAddedPhysicalDamageTaken = 12557
Selects minimum added physical damage taken in StatTypeGGG.
StatTypeGGG.MinimumAddedPhysicalDamageVsBleedingEnemies = 8332
Selects minimum added physical damage vs bleeding enemies in StatTypeGGG.
StatTypeGGG.MinimumAddedPhysicalDamageVsFrozenEnemies = 2620
Selects minimum added physical damage vs frozen enemies in StatTypeGGG.
StatTypeGGG.MinimumAddedPhysicalDamageVsPoisonedEnemies = 8330
Selects minimum added physical damage vs poisoned enemies in StatTypeGGG.
StatTypeGGG.MinimumAddedSpellColdDamageWhileNoLifeIsReserved = 7684
Selects minimum added spell cold damage while no life is reserved in StatTypeGGG.
StatTypeGGG.MinimumAddedSpellFireDamageWhileNoLifeIsReserved = 7682
Selects minimum added spell fire damage while no life is reserved in StatTypeGGG.
StatTypeGGG.MinimumAddedSpellLightningDamageWhileNoLifeIsReserved = 7686
Selects minimum added spell lightning damage while no life is reserved in StatTypeGGG.
StatTypeGGG.MinimumAfflictionCharges = 13638
Selects minimum affliction charges in StatTypeGGG.
StatTypeGGG.MinimumArrowFireDamageAddedForEachPierce = 18600
Selects minimum arrow fire damage added for each pierce in StatTypeGGG.
StatTypeGGG.MinimumAttackDamagePosPctFinalFromVolatilitySupport = 19091
Selects minimum attack damage pos pct final from volatility support in StatTypeGGG.
StatTypeGGG.MinimumBleedDamageToDealPerMinuteFromMainHandPhysicalDamage = 6001
Selects minimum bleed damage to deal per minute from main hand physical damage in StatTypeGGG.
StatTypeGGG.MinimumBleedDamageToDealPerMinuteFromOffHandPhysicalDamage = 6007
Selects minimum bleed damage to deal per minute from off hand physical damage in StatTypeGGG.
StatTypeGGG.MinimumBleedingDamageToDealPerMinuteFromCriticalMainHandDamage = 10344
Selects minimum bleeding damage to deal per minute from critical main hand damage in StatTypeGGG.
StatTypeGGG.MinimumBleedingDamageToDealPerMinuteFromCriticalOffHandDamage = 10346
Selects minimum bleeding damage to deal per minute from critical off hand damage in StatTypeGGG.
StatTypeGGG.MinimumBleedingDamageToDealPerMinuteFromNonCriticalMainHandDamage = 10348
Selects minimum bleeding damage to deal per minute from non critical main hand damage in StatTypeGGG.
StatTypeGGG.MinimumBleedingDamageToDealPerMinuteFromNonCriticalOffHandDamage = 10350
Selects minimum bleeding damage to deal per minute from non critical off hand damage in StatTypeGGG.
StatTypeGGG.MinimumBrutalCharges = 13634
Selects minimum brutal charges in StatTypeGGG.
StatTypeGGG.MinimumChaosDamageToReturnToMeleeAttacker = 770
Selects minimum chaos damage to return to melee attacker in StatTypeGGG.
StatTypeGGG.MinimumChaosDamageToReturnWhenHit = 1295
Selects minimum chaos damage to return when hit in StatTypeGGG.
StatTypeGGG.MinimumColdDamageToReturnToMeleeAttacker = 768
Selects minimum cold damage to return to melee attacker in StatTypeGGG.
StatTypeGGG.MinimumColdDamageToReturnWhenHit = 1293
Selects minimum cold damage to return when hit in StatTypeGGG.
StatTypeGGG.MinimumEnduranceCharges = 8604
Selects minimum endurance charges in StatTypeGGG.
StatTypeGGG.MinimumEnduranceChargesAtDevotionThreshold = 9856
Selects minimum endurance charges at devotion threshold in StatTypeGGG.
StatTypeGGG.MinimumEnduranceChargesPerStackableUniqueJewel = 16924
Selects minimum endurance charges per stackable unique jewel in StatTypeGGG.
StatTypeGGG.MinimumEnduranceChargesWhileOnLowLifePos = 9683
Selects minimum endurance charges while on low life pos in StatTypeGGG.
StatTypeGGG.MinimumFireDamagePerFuseArrowOrb = 533
Selects minimum fire damage per fuse arrow orb in StatTypeGGG.
StatTypeGGG.MinimumFireDamageToReturnToMeleeAttacker = 767
Selects minimum fire damage to return to melee attacker in StatTypeGGG.
DPB1 0.3.29.47 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.