StatTypeGGG.PrismaticRainColdExplosionHitAndAilmentDamagePosPctFinal = 14520
Selects prismatic rain cold explosion hit and ailment damage pos pct final in StatTypeGGG.
Stats Type as rapresented in the game ggpk file.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.PrismaticRainColdExplosionHitAndAilmentDamagePosPctFinal = 14520
Selects prismatic rain cold explosion hit and ailment damage pos pct final in StatTypeGGG.
StatTypeGGG.PrismaticSkillsAlwaysInflictFrostburn = 21745
Selects prismatic skills always inflict frostburn in StatTypeGGG.
StatTypeGGG.PrismaticSkillsAlwaysInflictSapped = 21746
Selects prismatic skills always inflict sapped in StatTypeGGG.
StatTypeGGG.PrismaticSkillsAlwaysScorch = 21744
Selects prismatic skills always scorch in StatTypeGGG.
StatTypeGGG.ProfaneGroundOnCritChancePct = 17201
Selects profane ground on crit chance pct in StatTypeGGG.
StatTypeGGG.ProfaneGroundOnCritChancePctIfHighestAttributeIsIntelligence = 17199
Selects profane ground on crit chance pct if highest attribute is intelligence in StatTypeGGG.
StatTypeGGG.ProfaneGroundYouCreateInflictsMaledictionOnEnemies = 22111
Selects profane ground you create inflicts malediction on enemies in StatTypeGGG.
StatTypeGGG.ProjecitleChanceToBeAbleToChainFromTerrainPct = 14109
Selects projecitle chance to be able to chain from terrain pct in StatTypeGGG.
StatTypeGGG.ProjecitleChanceToBeAbleToChainFromTerrainPctPerRangedAbyssJewelUpTo20Pct = 14104
Selects projecitle chance to be able to chain from terrain pct per ranged abyss jewel up to20 pct in StatTypeGGG.
StatTypeGGG.ProjectileAdditionalReturnChancePct = 18933
Selects projectile additional return chance pct in StatTypeGGG.
StatTypeGGG.ProjectileAngleVariance = 6950
Selects projectile angle variance in StatTypeGGG.
StatTypeGGG.ProjectileAttachedVisualEffectArtVariation = 15790
Selects projectile attached visual effect art variation in StatTypeGGG.
StatTypeGGG.ProjectileAttackBlockPct = 1076
Selects projectile attack block pct in StatTypeGGG.
StatTypeGGG.ProjectileAttackDamagePosPct = 5034
Selects projectile attack damage pos pct in StatTypeGGG.
StatTypeGGG.ProjectileAttackDamagePosPctDuringFlaskEffect = 7150
Selects projectile attack damage pos pct during flask effect in StatTypeGGG.
StatTypeGGG.ProjectileAttackDamagePosPctInBloodStance = 13113
Selects projectile attack damage pos pct in blood stance in StatTypeGGG.
StatTypeGGG.ProjectileAttackDamagePosPctPer200Accuracy = 4958
Selects projectile attack damage pos pct per200 accuracy in StatTypeGGG.
StatTypeGGG.ProjectileAttackDamagePosPctPer400Accuracy = 4959
Selects projectile attack damage pos pct per400 accuracy in StatTypeGGG.
StatTypeGGG.ProjectileAttackDamagePosPctWithAtLeast200Dex = 7688
Selects projectile attack damage pos pct with at least200 dex in StatTypeGGG.
StatTypeGGG.ProjectileAttackDamagePosPctWithClawOrDagger = 11816
Selects projectile attack damage pos pct with claw or dagger in StatTypeGGG.
StatTypeGGG.ProjectileAttackSkillCriticalStrikeChancePosPct = 6471
Selects projectile attack skill critical strike chance pos pct in StatTypeGGG.
StatTypeGGG.ProjectileAttackSkillCriticalStrikeMultiplierPos = 15184
Selects projectile attack skill critical strike multiplier pos in StatTypeGGG.
StatTypeGGG.ProjectileAttacksChanceToBleedOnHitPctIfYouHaveBeastMinion = 6557
Selects projectile attacks chance to bleed on hit pct if you have beast minion in StatTypeGGG.
StatTypeGGG.ProjectileAttacksChanceToMaimOnHitPctIfYouHaveBeastMinion = 6560
Selects projectile attacks chance to maim on hit pct if you have beast minion in StatTypeGGG.
StatTypeGGG.ProjectileAttacksChanceToPoisonOnHitPctIfYouHaveBeastMinion = 6562
Selects projectile attacks chance to poison on hit pct if you have beast minion in StatTypeGGG.
StatTypeGGG.ProjectileBallisticAngleFromReferenceEvent = 17188
Selects projectile ballistic angle from reference event in StatTypeGGG.
StatTypeGGG.ProjectileBallisticAngleFromTargetDistance = 17080
Selects projectile ballistic angle from target distance in StatTypeGGG.
StatTypeGGG.ProjectileBaseNumberOfTargetsToPierce = 6361
Selects projectile base number of targets to pierce in StatTypeGGG.
StatTypeGGG.ProjectileBaseNumberOfTargetsToPierceIf2HunterItems = 21491
Selects projectile base number of targets to pierce if2 hunter items in StatTypeGGG.
StatTypeGGG.ProjectileBehaviourOnlyExplode = 18383
Selects projectile behaviour only explode in StatTypeGGG.
DPB1 0.3.29.47 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.