StatTypeGGG.SlayerCriticalStrikeMultiplierPosPerNearbyEnemyUpTo100 = 9894
Selects slayer critical strike multiplier pos per nearby enemy up to100 in StatTypeGGG.
Stats Type as rapresented in the game ggpk file.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.SlayerCriticalStrikeMultiplierPosPerNearbyEnemyUpTo100 = 9894
Selects slayer critical strike multiplier pos per nearby enemy up to100 in StatTypeGGG.
StatTypeGGG.SlayerDamagePosPctFinalAgainstUniqueEnemies = 9885
Selects slayer damage pos pct final against unique enemies in StatTypeGGG.
StatTypeGGG.SlayerDamagePosPctFinalFromDistance = 9954
Selects slayer damage pos pct final from distance in StatTypeGGG.
StatTypeGGG.SliceAndDiceAttackSpeedPosPctFinalOnFinalStrike = 9766
Selects slice and dice attack speed pos pct final on final strike in StatTypeGGG.
StatTypeGGG.SliceAndDiceDamagePosPctFinalPer5RageOnFinalStrike = 9764
Selects slice and dice damage pos pct final per5 rage on final strike in StatTypeGGG.
StatTypeGGG.SliceAndDiceMaximumAddedPhysicalDamageOnFinalStrike = 9768
Selects slice and dice maximum added physical damage on final strike in StatTypeGGG.
StatTypeGGG.SliceAndDiceMeleeRangePosPer5RageOnFinalStrike = 9765
Selects slice and dice melee range pos per5 rage on final strike in StatTypeGGG.
StatTypeGGG.SliceAndDiceMinimumAddedPhysicalDamageOnFinalStrike = 9767
Selects slice and dice minimum added physical damage on final strike in StatTypeGGG.
StatTypeGGG.SlitherCooldownDoesNotTick = 10520
Selects slither cooldown does not tick in StatTypeGGG.
StatTypeGGG.SlitherElusiveEffectPosPct = 10527
Selects slither elusive effect pos pct in StatTypeGGG.
StatTypeGGG.SlitherWitherEveryMs = 10070
Selects slither wither every ms in StatTypeGGG.
StatTypeGGG.SlitherWitherRadius = 10131
Selects slither wither radius in StatTypeGGG.
StatTypeGGG.SlitherWitherStacks = 10278
Selects slither wither stacks in StatTypeGGG.
StatTypeGGG.SmallAtlasPassiveEffectPosPct = 16273
Selects small atlas passive effect pos pct in StatTypeGGG.
StatTypeGGG.SmiteAuraEffectPosPct = 8490
Selects smite aura effect pos pct in StatTypeGGG.
StatTypeGGG.SmiteChanceForLightingToStrikeExtraTargetPct = 8489
Selects smite chance for lighting to strike extra target pct in StatTypeGGG.
StatTypeGGG.SmiteDamagePosPct = 8515
Selects smite damage pos pct in StatTypeGGG.
StatTypeGGG.SmiteLightningTargetRange = 14521
Selects smite lightning target range in StatTypeGGG.
StatTypeGGG.SmiteStaticStrikeKillingBlowConsumesCorpseRestorePctLife = 18337
Selects smite static strike killing blow consumes corpse restore pct life in StatTypeGGG.
StatTypeGGG.SmokeMineBaseMovementVelocityPosPct = 4574
Selects smoke mine base movement velocity pos pct in StatTypeGGG.
StatTypeGGG.SmokeMineDurationPosPct = 4400
Selects smoke mine duration pos pct in StatTypeGGG.
StatTypeGGG.SmokeMineSpawnXSnakesOnTeleport = 2239
Selects smoke mine spawn x snakes on teleport in StatTypeGGG.
StatTypeGGG.SnappingAdderChanceToReleaseProjectileWhenHitPct = 12807
Selects snapping adder chance to release projectile when hit pct in StatTypeGGG.
StatTypeGGG.SnappingAdderDamagePosPct = 10528
Selects snapping adder damage pos pct in StatTypeGGG.
StatTypeGGG.SnappingAdderMaximumProjectilesReleased = 10561
Selects snapping adder maximum projectiles released in StatTypeGGG.
StatTypeGGG.SnappingAdderPctChanceToRetainProjectileOnRelease = 10530
Selects snapping adder pct chance to retain projectile on release in StatTypeGGG.
StatTypeGGG.SnappingAdderReleasedProjectileDamagePosPctFinal = 10567
Selects snapping adder released projectile damage pos pct final in StatTypeGGG.
StatTypeGGG.SnappingAdderWitheredOnHitFor2SecondsPctChance = 10529
Selects snapping adder withered on hit for2 seconds pct chance in StatTypeGGG.
StatTypeGGG.SnipeAttackSpeedPosPct = 18650
Selects snipe attack speed pos pct in StatTypeGGG.
StatTypeGGG.SnipeMaxStacks = 11104
Selects snipe max stacks in StatTypeGGG.
DPB1 0.3.29.47 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.