StatTypeGGG.BasePhysicalDamagePctToConvertToChaosPerLevel = 12077
Selects base physical damage pct to convert to chaos per level in StatTypeGGG.
Stats Type as rapresented in the game ggpk file.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.BasePhysicalDamagePctToConvertToChaosPerLevel = 12077
Selects base physical damage pct to convert to chaos per level in StatTypeGGG.
StatTypeGGG.BasePhysicalDamagePctToConvertToCold = 486
Selects base physical damage pct to convert to cold in StatTypeGGG.
StatTypeGGG.BasePhysicalDamagePctToConvertToColdWhileAffectedByHatred = 7327
Selects base physical damage pct to convert to cold while affected by hatred in StatTypeGGG.
StatTypeGGG.BasePhysicalDamagePctToConvertToFire = 485
Selects base physical damage pct to convert to fire in StatTypeGGG.
StatTypeGGG.BasePhysicalDamagePctToConvertToFireWhileAffectedByAnger = 7322
Selects base physical damage pct to convert to fire while affected by anger in StatTypeGGG.
StatTypeGGG.BasePhysicalDamagePctToConvertToLightning = 487
Selects base physical damage pct to convert to lightning in StatTypeGGG.
StatTypeGGG.BasePhysicalDamagePctToConvertToLightningWhileAffectedByWrath = 7311
Selects base physical damage pct to convert to lightning while affected by wrath in StatTypeGGG.
StatTypeGGG.BasePhysicalDamageReductionAndEvasionRating = 4890
Selects base physical damage reduction and evasion rating in StatTypeGGG.
StatTypeGGG.BasePhysicalDamageReductionRating = 117
Selects base physical damage reduction rating in StatTypeGGG.
StatTypeGGG.BasePhysicalDamageTakenPerMinute = 356
Selects base physical damage taken per minute in StatTypeGGG.
StatTypeGGG.BasePhysicalDamageTakenPerMinutePerTalismanDegenStack = 3903
Selects base physical damage taken per minute per talisman degen stack in StatTypeGGG.
StatTypeGGG.BasePhysicalDamageTakenPerMinuteUnaffectedByLevelScaling = 13573
Selects base physical damage taken per minute unaffected by level scaling in StatTypeGGG.
StatTypeGGG.BasePhysicalDamageToDealPerMinute = 1998
Selects base physical damage to deal per minute in StatTypeGGG.
StatTypeGGG.BasePoisonDamagePosPct = 3422
Selects base poison damage pos pct in StatTypeGGG.
StatTypeGGG.BasePoisonDamageTakenPerMinute = 8216
Selects base poison damage taken per minute in StatTypeGGG.
StatTypeGGG.BasePoisonDurationPosPct = 3423
Selects base poison duration pos pct in StatTypeGGG.
StatTypeGGG.BasePresenceRadius = 16096
Selects base presence radius in StatTypeGGG.
StatTypeGGG.BaseProjectileGroundCausticCloudDamagePerMinute = 4971
Selects base projectile ground caustic cloud damage per minute in StatTypeGGG.
StatTypeGGG.BaseProjectileGroundEffectDuration = 3582
Selects base projectile ground effect duration in StatTypeGGG.
StatTypeGGG.BaseProjectileSkillDotGroundFireAreaDamagePerMinute = 3583
Selects base projectile skill dot ground fire area damage per minute in StatTypeGGG.
StatTypeGGG.BaseProjectileSpeedPosPct = 178
Selects base projectile speed pos pct in StatTypeGGG.
StatTypeGGG.BaseRageCost = 14219
Selects base rage cost in StatTypeGGG.
StatTypeGGG.BaseRageCostEfficiencyPosPct = 23087
Selects base rage cost efficiency pos pct in StatTypeGGG.
StatTypeGGG.BaseRageCostPosPct = 14373
Selects base rage cost pos pct in StatTypeGGG.
StatTypeGGG.BaseRageRegenerationPerMinute = 12555
Selects base rage regeneration per minute in StatTypeGGG.
StatTypeGGG.BaseRavenMaximumLifePosPct = 166
Selects base raven maximum life pos pct in StatTypeGGG.
StatTypeGGG.BaseReduceEnemyColdResistancePct = 597
Selects base reduce enemy cold resistance pct in StatTypeGGG.
StatTypeGGG.BaseReduceEnemyFireResistancePct = 596
Selects base reduce enemy fire resistance pct in StatTypeGGG.
StatTypeGGG.BaseReduceEnemyLightningResistancePct = 598
Selects base reduce enemy lightning resistance pct in StatTypeGGG.
StatTypeGGG.BaseRemnantDurationMs = 22919
Selects base remnant duration ms in StatTypeGGG.
DPB1 0.3.29.47 · Reference reviewed 2026-10-04. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.