StatTypeGGG.VirtualMainHandWeaponPhysicalDamageAsAddedSpellDamagePct = 13707
Selects virtual main hand weapon physical damage as added spell damage pct in StatTypeGGG.
Stats Type as rapresented in the game ggpk file.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.VirtualMainHandWeaponPhysicalDamageAsAddedSpellDamagePct = 13707
Selects virtual main hand weapon physical damage as added spell damage pct in StatTypeGGG.
StatTypeGGG.VirtualMainHandWitheredOnHitFor2SecondsPctChance = 12766
Selects virtual main hand withered on hit for2 seconds pct chance in StatTypeGGG.
StatTypeGGG.VirtualManaDegenerationPerMinute = 9962
Selects virtual mana degeneration per minute in StatTypeGGG.
StatTypeGGG.VirtualManaDegenerationPerMinutePct = 21057
Selects virtual mana degeneration per minute pct in StatTypeGGG.
StatTypeGGG.VirtualManaGainPerTarget = 2807
Selects virtual mana gain per target in StatTypeGGG.
StatTypeGGG.VirtualManaLeechFromAnyDamagePermyriad = 4750
Selects virtual mana leech from any damage permyriad in StatTypeGGG.
StatTypeGGG.VirtualManaLeechFromAttackDamagePermyriad = 5617
Selects virtual mana leech from attack damage permyriad in StatTypeGGG.
StatTypeGGG.VirtualManaLeechPctIsInstant = 20748
Selects virtual mana leech pct is instant in StatTypeGGG.
StatTypeGGG.VirtualManaLeechSpeedPosPct = 2988
Selects virtual mana leech speed pos pct in StatTypeGGG.
StatTypeGGG.VirtualManaRecoveryRatePosPct = 14040
Selects virtual mana recovery rate pos pct in StatTypeGGG.
StatTypeGGG.VirtualManaRecoveryRatePosPctFinal = 14041
Selects virtual mana recovery rate pos pct final in StatTypeGGG.
StatTypeGGG.VirtualMapRelatedItemDropChancePosPctFinalFromLeague = 21121
Selects virtual map related item drop chance pos pct final from league in StatTypeGGG.
StatTypeGGG.VirtualMaxChargedAttackStages = 15178
Selects virtual max charged attack stages in StatTypeGGG.
StatTypeGGG.VirtualMaxFortification = 15040
Selects virtual max fortification in StatTypeGGG.
StatTypeGGG.VirtualMaximumAbsorptionCharges = 13641
Selects virtual maximum absorption charges in StatTypeGGG.
StatTypeGGG.VirtualMaximumAfflictionCharges = 13637
Selects virtual maximum affliction charges in StatTypeGGG.
StatTypeGGG.VirtualMaximumBlockPct = 15008
Selects virtual maximum block pct in StatTypeGGG.
StatTypeGGG.VirtualMaximumBrineCharges = 2704
Selects virtual maximum brine charges in StatTypeGGG.
StatTypeGGG.VirtualMaximumBrutalCharges = 13633
Selects virtual maximum brutal charges in StatTypeGGG.
StatTypeGGG.VirtualMaximumCriticalStrikeChance = 17613
Selects virtual maximum critical strike chance in StatTypeGGG.
StatTypeGGG.VirtualMaximumEnduranceCharges = 2700
Selects virtual maximum endurance charges in StatTypeGGG.
StatTypeGGG.VirtualMaximumEnergyShieldLeechAmountPerLeechPermyriadMaxEnergyShield = 9414
Selects virtual maximum energy shield leech amount per leech permyriad max energy shield in StatTypeGGG.
StatTypeGGG.VirtualMaximumEnergyShieldLeechRatePermyriadPerMinute = 8977
Selects virtual maximum energy shield leech rate permyriad per minute in StatTypeGGG.
StatTypeGGG.VirtualMaximumFragileRegrowth = 12081
Selects virtual maximum fragile regrowth in StatTypeGGG.
StatTypeGGG.VirtualMaximumFrenzyCharges = 2701
Selects virtual maximum frenzy charges in StatTypeGGG.
StatTypeGGG.VirtualMaximumIntensity = 12675
Selects virtual maximum intensity in StatTypeGGG.
StatTypeGGG.VirtualMaximumLifeCanBeZero = 12301
Selects virtual maximum life can be zero in StatTypeGGG.
StatTypeGGG.VirtualMaximumLifeLeechAmountPerLeechPermyriadMaxLife = 9412
Selects virtual maximum life leech amount per leech permyriad max life in StatTypeGGG.
StatTypeGGG.VirtualMaximumLifeLeechRatePermyriadPerMinute = 6965
Selects virtual maximum life leech rate permyriad per minute in StatTypeGGG.
StatTypeGGG.VirtualMaximumLifePctToAddAsMaximumEnergyShield = 9655
Selects virtual maximum life pct to add as maximum energy shield in StatTypeGGG.
DPB1 0.3.29.52 · Reference reviewed 2026-10-25. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.