public WorldItem.WorldItem(EntityWrapper entity)
Creates a new WorldItem instance using the supplied arguments.
entityEntityWrapper- Specifies entity.
Represents world item in the current game state. Obtain the object from its owning API and refresh it after an area change.
Namespace: DreamPoeBot.Loki.Game.Objects
public class WorldItemView DPB2 version →Members declared by a base type are documented on that type. Follow these links to include them in your lookup.
public WorldItem.WorldItem(EntityWrapper entity)
Creates a new WorldItem instance using the supplied arguments.
entityEntityWrapperpublic string WorldItem.Dump()
Executes the dump operation.
Returns: The string result.
public static bool WorldItem.GetClickableHighlightLabelDimensions(NetworkObject obj, out Vector2 coords, out Vector2 size, bool onlyVisible = true)
Returns clickable highlight label dimensions using the supplied arguments.
objNetworkObjectcoordsVector2sizeVector2onlyVisibleboolReturns: A Boolean result. The member description explains the condition being checked.
public TimeSpan WorldItem.AllocatedToOtherTime { get; }
Gets allocated to other time for WorldItem.
public Player WorldItem.AllocatedToPlayer { get; }
Gets allocated to player for WorldItem.
public DateTime WorldItem.DroppedTime { get; }
Gets dropped time for WorldItem.
public bool WorldItem.HasAllocation { get; }
Whether allocation is present.
public bool WorldItem.HasVisibleHighlightLabel { get; }
Whether visible highlight label is present.
public bool WorldItem.IsAllocatedToOther { get; }
Whether this world item is allocated to other.
public Item WorldItem.Item { get; }
Gets item for WorldItem.
public DateTime WorldItem.PublicTime { get; }
Gets public time for WorldItem.
public WorldItem.WorldItemLabelClass WorldItem.WorldItemLabel { get; }
Gets world item label for WorldItem.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.