DPB2Class · Interface and panels

AbyssCraftingDeviceElement

The Abyss crafting device's item preview and take/return controls.

Namespace: DreamPoeBot.Loki.Elements

public class AbyssCraftingDeviceElement

Inherited APIs and contracts

Members declared by a base type are documented on that type. Follow these links to include them in your lookup.

Members and overloads

9 results

AbyssCraftingDeviceElement

MethodLink ↗
public AbyssCraftingDeviceElement.AbyssCraftingDeviceElement()

Creates a new AbyssCraftingDeviceElement instance.

CanReturnFinger

PropertyLink ↗
public bool AbyssCraftingDeviceElement.CanReturnFinger { get; }

Whether Return the finger is visible and enabled by the client.

CanTakeFinger

PropertyLink ↗
public bool AbyssCraftingDeviceElement.CanTakeFinger { get; }

Whether Take the finger is visible and enabled by the client.

Instruction

PropertyLink ↗
public string AbyssCraftingDeviceElement.Instruction { get; }

The explanatory text currently supplied by the client, or null when empty.

ItemElement

PropertyLink ↗
public Element AbyssCraftingDeviceElement.ItemElement { get; }

The displayed item icon. It is not an inventory grid or an insertion slot.

ItemTooltip

PropertyLink ↗
public Element AbyssCraftingDeviceElement.ItemTooltip { get; }

The item's full tooltip panel, including its name and modifiers.

PowersElement

PropertyLink ↗
public Element AbyssCraftingDeviceElement.PowersElement { get; }

The display for acquired Lich powers; it can be hidden before any are acquired.

ReturnFingerButton

PropertyLink ↗
public Element AbyssCraftingDeviceElement.ReturnFingerButton { get; }

The Return the finger button, including when the client hides it.

TakeFingerButton

PropertyLink ↗
public Element AbyssCraftingDeviceElement.TakeFingerButton { get; }

The Take the finger button, including when the client hides it.

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.