public float? ActiveAnimationData.AnimationSpeed { get; }
The normal rate when a valid adjustment is present, otherwise null. Does not include the controller's global multiplier.
The current action's optional two-rate timing adjustment, not a rendered animation or a list of clips.
Namespace: DreamPoeBot.Loki.RemoteMemoryObjects
public class ActiveAnimationDatapublic float? ActiveAnimationData.AnimationSpeed { get; }
The normal rate when a valid adjustment is present, otherwise null. Does not include the controller's global multiplier.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.