public AtlasPanelNode.AtlasPanelNode()
Creates a new AtlasPanelNode instance.
Provides atlas panel node data and the operations listed below. Related types link to the values this API consumes or returns.
Namespace: DreamPoeBot.Loki.Elements
public class AtlasPanelNodeMembers declared by a base type are documented on that type. Follow these links to include them in your lookup.
public AtlasPanelNode.AtlasPanelNode()
Creates a new AtlasPanelNode instance.
public Vector2i AtlasPanelNode.CenterClickLocation()
Executes the center click location operation.
Returns: The Vector2i result.
public DatWorldAreaWrapper AtlasPanelNode.Area { get; }
Return the node WorldArea.
public DatPassiveSkillWrapper AtlasPanelNode.AtlasPassiveEffect { get; }
Gets atlas passive effect for AtlasPanelNode.
public AtlasPanel2.BiomeEnum AtlasPanelNode.BiomeEnum { get; }
Gets biome enum for AtlasPanelNode.
public bool AtlasPanelNode.CanBeUsed { get; }
Return true if this node can be used to open a Waystone.
public List<EndgameMapContentWrapper> AtlasPanelNode.Content { get; }
Return a List of EndgameMapContentWrapper that describe all the node contents.
public DatEndGameMapWrapper AtlasPanelNode.EndgameMap { get; }
Return the node DatEndGameMapWrapper.
public byte AtlasPanelNode.ExtraAtlasPassiveGranted { get; }
Gets extra atlas passive granted for AtlasPanelNode.
public AtlasPanelNode.AtlasPassiveSkillSubtreeType AtlasPanelNode.ExtraAtlasPassiveGrantedType { get; }
Gets extra atlas passive granted type for AtlasPanelNode.
public bool AtlasPanelNode.IsCompleted { get; }
Return true if you completed this node.
public bool AtlasPanelNode.IsCorrupted { get; }
Return true if ths node is corrupted.
public bool AtlasPanelNode.IsCorruptedNexus { get; }
Return true if ths node is corrupted nexus.
public bool AtlasPanelNode.IsIrradiated { get; }
Return true if ths node is Irradiated.
public bool AtlasPanelNode.IsPowerfulMapBoss { get; }
Return true if ths node contain a Powerful Map Boss.
public bool AtlasPanelNode.IsTower { get; }
Return true for Precursor Tower.
public bool AtlasPanelNode.IsUnique { get; }
Return true if the node rapresent a unique map.
public bool AtlasPanelNode.IsUnlocked { get; }
Whether this atlas panel node is unlocked.
public bool AtlasPanelNode.IsVisited { get; }
Whether this atlas panel node is visited.
public byte AtlasPanelNode.MinWaystoneTierRequired { get; }
Gets min waystone tier required for AtlasPanelNode.
public AtlasNodeIconElement AtlasPanelNode.OverNodeIcon { get; }
Gets over node icon for AtlasPanelNode.
public bool AtlasPanelNode.Uncharted { get; }
Return true if this node can be used but is not Visible on the Atlas, so Uncharted.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.