public AtlasSkillElement.AtlasSkillElement()
Creates a new AtlasSkillElement instance.
Reads atlas skill element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Namespace: DreamPoeBot.Loki.Elements
public class AtlasSkillElementView DPB1 version →Members declared by a base type are documented on that type. Follow these links to include them in your lookup.
public AtlasSkillElement.AtlasSkillElement()
Creates a new AtlasSkillElement instance.
public Vector2i AtlasSkillElement.ClickLocationFor(long intPtr)
Clicks location for using the supplied arguments.
intPtrlongReturns: The Vector2i result.
public Element AtlasSkillElement.GetElementAt(long intPtr)
Returns element at using the supplied arguments.
intPtrlongReturns: The Element result.
public Element AtlasSkillElement.ApplyButton { get; }
Gets apply button for AtlasSkillElement.
public Element AtlasSkillElement.AtlasPassiveMap { get; }
Gets atlas passive map for AtlasSkillElement.
public Element AtlasSkillElement.CancelButton { get; }
Whether cel button is currently available.
public Dictionary<int, long> AtlasSkillElement.Dictionary_0AtlasPassive { get; }
Gets the dictionary 0 atlas passive collection. Its element types are linked below.
public bool AtlasSkillElement.IsApplyEnabled { get; }
Whether this atlas skill element is apply enabled.
public bool AtlasSkillElement.IsApplyVisible { get; }
Whether this atlas skill element is apply visible.
public bool AtlasSkillElement.IsCancelEnabled { get; }
Whether this atlas skill element is cancel enabled.
public bool AtlasSkillElement.IsCancelVisible { get; }
Whether this atlas skill element is cancel visible.
public AtlasSkillElement.MasteryUiElemet AtlasSkillElement.MasteryUi { get; }
Gets mastery ui for AtlasSkillElement.
public Dictionary<DatPassiveSkillWrapper, Element> AtlasSkillElement.PasDict { get; }
Gets the pas dict collection. Its element types are linked below.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.