DPB2Class · World, character and items

Chest

Provides chest data and the operations listed below. Related types link to the values this API consumes or returns.

Namespace: DreamPoeBot.Loki.Components

public class ChestView DPB1 version →

Inherited APIs and contracts

Members declared by a base type are documented on that type. Follow these links to include them in your lookup.

Members and overloads

13 results

Chest

MethodLink ↗
public Chest.Chest()

Creates a new Chest instance.

ToString

MethodLink ↗
public override string Chest.ToString()

Returns a text representation of this value.

Returns: The string result.

AxisAligned

PropertyLink ↗
public bool Chest.AxisAligned { get; }

Gets axis aligned for Chest.

DropSlots

PropertyLink ↗
public int Chest.DropSlots { get; }

Gets drop slots for Chest.

IsLarge

PropertyLink ↗
public bool Chest.IsLarge { get; }

Whether this chest is large.

IsLocked

PropertyLink ↗
public bool Chest.IsLocked { get; }

Whether this chest is locked.

IsOpened

PropertyLink ↗
public bool Chest.IsOpened { get; }

Whether this chest is opened.

OpenChestWhenDemonsDie

PropertyLink ↗
public bool Chest.OpenChestWhenDemonsDie { get; }

Gets open chest when demons die for Chest.

OpenOnDamage

PropertyLink ↗
public bool Chest.OpenOnDamage { get; }

Gets open on damage for Chest.

OpeningDestroys

PropertyLink ↗
public bool Chest.OpeningDestroys { get; }

Gets opening destroys for Chest.

Position

PropertyLink ↗
public Vector2i Chest.Position { get; }

Gets position for Chest.

Quality

PropertyLink ↗
public int Chest.Quality { get; }

Gets quality for Chest.

Stompable

PropertyLink ↗
public bool Chest.Stompable { get; }

Gets stompable for Chest.

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.