ClientStringsEnum.LoginScreenGatewayLabel = 505
Selects login screen gateway label in ClientStringsEnum.
Named values for client strings enum. Select a value when an API accepts or returns ClientStringsEnum.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum ClientStringsEnumClientStringsEnum.LoginScreenGatewayLabel = 505
Selects login screen gateway label in ClientStringsEnum.
ClientStringsEnum.LoginScreenGatewayListAutoSelectGateway = 516
Selects login screen gateway list auto select gateway in ClientStringsEnum.
ClientStringsEnum.LoginScreenGatewayListFindingGateway = 517
Selects login screen gateway list finding gateway in ClientStringsEnum.
ClientStringsEnum.LoginScreenGatewayListGatewayAutoSelected = 518
Selects login screen gateway list gateway auto selected in ClientStringsEnum.
ClientStringsEnum.LoginScreenGatewayListGatewayTitle = 513
Selects login screen gateway list gateway title in ClientStringsEnum.
ClientStringsEnum.LoginScreenGatewayListPing = 515
Selects login screen gateway list ping in ClientStringsEnum.
ClientStringsEnum.LoginScreenGatewayListPingTitle = 514
Selects login screen gateway list ping title in ClientStringsEnum.
ClientStringsEnum.LoginScreenLogInButtonText = 500
Selects login screen log in button text in ClientStringsEnum.
ClientStringsEnum.LoginScreenLostPasswordButtonText = 511
Selects login screen lost password button text in ClientStringsEnum.
ClientStringsEnum.LoginScreenLostPasswordButtonTip = 512
Selects login screen lost password button tip in ClientStringsEnum.
ClientStringsEnum.LoginScreenMigrationLabel = 2499
Selects login screen migration label in ClientStringsEnum.
ClientStringsEnum.LoginScreenOptionsButtonText = 502
Selects login screen options button text in ClientStringsEnum.
ClientStringsEnum.LoginScreenPasswordLabel = 507
Selects login screen password label in ClientStringsEnum.
ClientStringsEnum.LoginScreenPatchNotesLabel = 8516
Selects login screen patch notes label in ClientStringsEnum.
ClientStringsEnum.LoginScreenSaveLoginDetailsText = 508
Selects login screen save login details text in ClientStringsEnum.
ClientStringsEnum.LoginStateAbnormalDisconnectMessageTitle = 574
Selects login state abnormal disconnect message title in ClientStringsEnum.
ClientStringsEnum.LoginStateAuthenticated = 586
Selects login state authenticated in ClientStringsEnum.
ClientStringsEnum.LoginStateAuthenticatingUser = 581
Selects login state authenticating user in ClientStringsEnum.
ClientStringsEnum.LoginStateConnectingToLoginServer = 571
Selects login state connecting to login server in ClientStringsEnum.
ClientStringsEnum.LoginStateContactingServer = 577
Selects login state contacting server in ClientStringsEnum.
ClientStringsEnum.LoginStateDefaultGatewayText = 572
Selects login state default gateway text in ClientStringsEnum.
ClientStringsEnum.LoginStateDisconnectedMessageTitle = 575
Selects login state disconnected message title in ClientStringsEnum.
ClientStringsEnum.LoginStateEpicDuplicateLogin = 5289
Selects login state epic duplicate login in ClientStringsEnum.
ClientStringsEnum.LoginStateEpicLoginsExceeded = 5288
Selects login state epic logins exceeded in ClientStringsEnum.
ClientStringsEnum.LoginStateEpicNetworkProblem = 5287
Selects login state epic network problem in ClientStringsEnum.
ClientStringsEnum.LoginStateEpicNoConnection = 5290
Selects login state epic no connection in ClientStringsEnum.
ClientStringsEnum.LoginStateEpicUnableToGetExchangeCode = 5292
Selects login state epic unable to get exchange code in ClientStringsEnum.
ClientStringsEnum.LoginStateEpicUnexpectedError = 5291
Selects login state epic unexpected error in ClientStringsEnum.
ClientStringsEnum.LoginStateFailedToLoadLoginDetails = 582
Selects login state failed to load login details in ClientStringsEnum.
ClientStringsEnum.LoginStateFailedToLoadLoginDetailsMessageBox = 583
Selects login state failed to load login details message box in ClientStringsEnum.
DPB2 0.4.5.94 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.