public uint? DeployedEffect.SkillId { get; }
Runtime skill ID, matching Skill.Id, or null when the action has no skill.
Copied data for an entry in Actor.ListOfDeployedEffect, not a visual effect NetworkObject. Contains no live wrappers and makes no claim about damage or allegiance.
Namespace: DreamPoeBot.Loki.Components
public class DeployedEffectpublic uint? DeployedEffect.SkillId { get; }
Runtime skill ID, matching Skill.Id, or null when the action has no skill.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.