DPB2Class · Game state and actions

EntityComponentInformation

Provides entity component information data and the operations listed below. Related types link to the values this API consumes or returns.

Namespace: DreamPoeBot.Loki.Game.Utilities

public class EntityComponentInformationView DPB1 version →

Members and overloads

81 results

RenderComponent

PropertyLink ↗
public Render EntityComponentInformation.RenderComponent { get; }

Gets render component for EntityComponentInformation.

RenderItemComponent

PropertyLink ↗
public RenderItem EntityComponentInformation.RenderItemComponent { get; }

Gets render item component for EntityComponentInformation.

SentinelDroneComponent

PropertyLink ↗
public SentinelDrone EntityComponentInformation.SentinelDroneComponent { get; }

Gets sentinel drone component for EntityComponentInformation.

ShieldComponent

PropertyLink ↗
public Shield EntityComponentInformation.ShieldComponent { get; }

Gets shield component for EntityComponentInformation.

ShrineComponent

PropertyLink ↗
public Shrine EntityComponentInformation.ShrineComponent { get; }

Gets shrine component for EntityComponentInformation.

SkillGemComponent

PropertyLink ↗
public SkillGem EntityComponentInformation.SkillGemComponent { get; }

Gets skill gem component for EntityComponentInformation.

SocketsComponent

PropertyLink ↗
public Sockets EntityComponentInformation.SocketsComponent { get; }

Gets sockets component for EntityComponentInformation.

StackComponent

PropertyLink ↗
public Stack EntityComponentInformation.StackComponent { get; }

Gets stack component for EntityComponentInformation.

StateMachineComponent

PropertyLink ↗
public StateMachine EntityComponentInformation.StateMachineComponent { get; }

Gets state machine component for EntityComponentInformation.

StatsComponent

PropertyLink ↗
public Stats EntityComponentInformation.StatsComponent { get; }

Gets stats component for EntityComponentInformation.

TargetableComponent

PropertyLink ↗
public Targetable EntityComponentInformation.TargetableComponent { get; }

Gets targetable component for EntityComponentInformation.

Timer

PropertyLink ↗
public Timer EntityComponentInformation.Timer { get; }

Gets timer for EntityComponentInformation.

TinctureComponent

PropertyLink ↗
public Tincture EntityComponentInformation.TinctureComponent { get; }

Gets tincture component for EntityComponentInformation.

ToggleableComponent

PropertyLink ↗
public Toggleable EntityComponentInformation.ToggleableComponent { get; }

Gets toggleable component for EntityComponentInformation.

TransitionableComponent

PropertyLink ↗
public Transitionable EntityComponentInformation.TransitionableComponent { get; }

Gets transitionable component for EntityComponentInformation.

TriggerableBlockageComponent

PropertyLink ↗
public TriggerableBlockage EntityComponentInformation.TriggerableBlockageComponent { get; }

Gets triggerable blockage component for EntityComponentInformation.

UltimatumTrialComponent

PropertyLink ↗
public UltimatumTrial EntityComponentInformation.UltimatumTrialComponent { get; }

Gets ultimatum trial component for EntityComponentInformation.

UsableComponent

PropertyLink ↗
public Usable EntityComponentInformation.UsableComponent { get; }

Gets usable component for EntityComponentInformation.

WeaponComponent

PropertyLink ↗
public Weapon EntityComponentInformation.WeaponComponent { get; }

Gets weapon component for EntityComponentInformation.

WorldDescriptionComponent

PropertyLink ↗
public WorldDescription EntityComponentInformation.WorldDescriptionComponent { get; }

Gets world description component for EntityComponentInformation.

WorldItemComponent

PropertyLink ↗
public WorldItem EntityComponentInformation.WorldItemComponent { get; }

Gets world item component for EntityComponentInformation.

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.