DPB2Class · World, character and items

Weapon

Provides weapon data and the operations listed below. Related types link to the values this API consumes or returns.

Namespace: DreamPoeBot.Loki.Components

public class WeaponView DPB1 version →

Inherited APIs and contracts

Members declared by a base type are documented on that type. Follow these links to include them in your lookup.

Members and overloads

11 results

Weapon

MethodLink ↗
public Weapon.Weapon()

Creates a new Weapon instance.

BaseAttacksPerSecond

PropertyLink ↗
public double Weapon.BaseAttacksPerSecond { get; }

Gets base attacks per second for Weapon.

BaseAttacksPerSecondRaw

PropertyLink ↗
public int Weapon.BaseAttacksPerSecondRaw { get; }

Gets base attacks per second raw for Weapon.

BaseCritialStrikeChance

PropertyLink ↗
public double Weapon.BaseCritialStrikeChance { get; }

Gets base critial strike chance for Weapon.

BaseCritialStrikeChanceRaw

PropertyLink ↗
public int Weapon.BaseCritialStrikeChanceRaw { get; }

Gets base critial strike chance raw for Weapon.

BaseMaxPhysicalDamage

PropertyLink ↗
public int Weapon.BaseMaxPhysicalDamage { get; }

Gets base max physical damage for Weapon.

BaseMinPhysicalDamage

PropertyLink ↗
public int Weapon.BaseMinPhysicalDamage { get; }

Gets base min physical damage for Weapon.

BaseWeaponType

PropertyLink ↗
public int Weapon.BaseWeaponType { get; }

Gets base weapon type for Weapon.

WeaponRange

PropertyLink ↗
public int Weapon.WeaponRange { get; }

Gets weapon range for Weapon.

_14

PropertyLink ↗
public int Weapon._14 { get; }

Gets 14 for Weapon.

_1C

PropertyLink ↗
public int Weapon._1C { get; }

Gets 1 c for Weapon.

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.