public Weapon.Weapon()
Creates a new Weapon instance.
Provides weapon data and the operations listed below. Related types link to the values this API consumes or returns.
Namespace: DreamPoeBot.Loki.Components
public class WeaponView DPB2 version →Members declared by a base type are documented on that type. Follow these links to include them in your lookup.
public Weapon.Weapon()
Creates a new Weapon instance.
public double Weapon.BaseAttacksPerSecond { get; }
Gets base attacks per second for Weapon.
public int Weapon.BaseAttacksPerSecondRaw { get; }
Gets base attacks per second raw for Weapon.
public double Weapon.BaseCritialStrikeChance { get; }
Gets base critial strike chance for Weapon.
public int Weapon.BaseCritialStrikeChanceRaw { get; }
Gets base critial strike chance raw for Weapon.
public int Weapon.BaseMaxPhysicalDamage { get; }
Gets base max physical damage for Weapon.
public int Weapon.BaseMinPhysicalDamage { get; }
Gets base min physical damage for Weapon.
public int Weapon.BaseWeaponType { get; }
Gets base weapon type for Weapon.
public int Weapon.WeaponRange { get; }
Gets weapon range for Weapon.
public int Weapon._14 { get; }
Gets 14 for Weapon.
public int Weapon._1C { get; }
Gets 1 c for Weapon.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.