public ExpeditionRemnant.Expedition2EncounterData.Expedition2EncounterData()
Creates a new Expedition2EncounterData instance.
Represents expedition2 encounter data in the current game state. Obtain the object from its owning API and refresh it after an area change.
Namespace: DreamPoeBot.Loki.Game.Objects
public class ExpeditionRemnant.Expedition2EncounterDatapublic ExpeditionRemnant.Expedition2EncounterData.Expedition2EncounterData()
Creates a new Expedition2EncounterData instance.
public DatExpedition2RunesWrapper ExpeditionRemnant.Expedition2EncounterData.FixedRune { get; init; }
The Fixed Rune wrapper.
public int ExpeditionRemnant.Expedition2EncounterData.FixedRunePosition { get; init; }
The 0 index position for the fixed rune.
public List<int> ExpeditionRemnant.Expedition2EncounterData.PropagatedRunePositions { get; init; }
The 0 index positions for the runes that will propagate the effect.
public int ExpeditionRemnant.Expedition2EncounterData.RuneCount { get; init; }
Max number of Rune this Remnant can hold.
public DatExpedition2RecipesWrapper ExpeditionRemnant.Expedition2EncounterData.SelectedRecipe { get; init; }
The actual selected Recipe, in there is any.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.