DPB2Class · World, character and itemsDeprecated

GrantedEffectsPerLevel

Represents granted effects per level in the current game state. Obtain the object from its owning API and refresh it after an area change.

Namespace: DreamPoeBot.Loki.RemoteMemoryObjects

public class GrantedEffectsPerLevelView DPB1 version →

Members and overloads

12 results

GrantedEffectsPerLevel

MethodLink ↗
public GrantedEffectsPerLevel.GrantedEffectsPerLevel()

Creates a new GrantedEffectsPerLevel instance.

Cooldown

PropertyLink ↗
public int GrantedEffectsPerLevel.Cooldown { get; }

Gets cooldown for GrantedEffectsPerLevel.

EffectivenessOfAddedDamage

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public int GrantedEffectsPerLevel.EffectivenessOfAddedDamage { get; }

Gets effectiveness of added damage for GrantedEffectsPerLevel.

Level

PropertyLink ↗
public int GrantedEffectsPerLevel.Level { get; }

Gets level for GrantedEffectsPerLevel.

ManaCost

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public int GrantedEffectsPerLevel.ManaCost { get; }

Gets mana cost for GrantedEffectsPerLevel.

ManaMultiplier

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public int GrantedEffectsPerLevel.ManaMultiplier { get; }

Gets mana multiplier for GrantedEffectsPerLevel.

QualityStats

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public List<Tuple<DatStatWrapper, int>> GrantedEffectsPerLevel.QualityStats { get; }

Gets the quality stats collection. Its element types are linked below.

RequiredLevel

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public int GrantedEffectsPerLevel.RequiredLevel { get; }

Gets required level for GrantedEffectsPerLevel.

SkillGemWrapper

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public SkillGemWrapper GrantedEffectsPerLevel.SkillGemWrapper { get; }

Gets skill gem wrapper for GrantedEffectsPerLevel.

Stats

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public List<Tuple<DatStatWrapper, int>> GrantedEffectsPerLevel.Stats { get; }

Gets the stats collection. Its element types are linked below.

Tags

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public List<string> GrantedEffectsPerLevel.Tags { get; }

Gets the tags collection. Its element types are linked below.

TypeStats

PropertyLink ↗
public List<DatStatWrapper> GrantedEffectsPerLevel.TypeStats { get; }

Gets the type stats collection. Its element types are linked below.

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.