DPB2Class · World, character and items

IngameData

Represents ingame data in the current game state. Obtain the object from its owning API and refresh it after an area change.

Namespace: DreamPoeBot.Loki.RemoteMemoryObjects

public class IngameDataView DPB1 version →

Members and overloads

12 results

IngameData

MethodLink ↗
public IngameData.IngameData()

Creates a new IngameData instance.

UpdateAddress

MethodLink ↗
public void IngameData.UpdateAddress(long l)

Updates address using the supplied arguments.

llong
Specifies l.

CurrentArea

PropertyLink ↗
public AreaTemplate IngameData.CurrentArea { get; }

Gets current area for IngameData.

CurrentAreaHash

PropertyLink ↗
public uint IngameData.CurrentAreaHash { get; }

Gets current area hash for IngameData.

CurrentAreaLevel

PropertyLink ↗
public int IngameData.CurrentAreaLevel { get; }

Gets current area level for IngameData.

CurrentWorldArea

PropertyLink ↗
public DatWorldAreaWrapper IngameData.CurrentWorldArea { get; }

Gets current world area for IngameData.

CurrentWorldAreaAddress

PropertyLink ↗
public long IngameData.CurrentWorldAreaAddress { get; }

Gets current world area address for IngameData.

IsGuildHideout

PropertyLink ↗
public bool IngameData.IsGuildHideout { get; }

Whether this ingame data is guild hideout.

LocalPlayer

PropertyLink ↗
public EntityWrapper IngameData.LocalPlayer { get; }

Gets local player for IngameData.

LocalPlayerRealArd

PropertyLink ↗
public long IngameData.LocalPlayerRealArd { get; }

Gets local player real ard for IngameData.

ServerDataAddress

PropertyLink ↗
public long IngameData.ServerDataAddress { get; }

Gets server data address for IngameData.

TownPortals

PropertyLink ↗
public List<IngameData.PortalObject> IngameData.TownPortals { get; }

Gets the town portals collection. Its element types are linked below.

Related types

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.