public ResurrectElement IngameUIElements.ResurrectPannel { get; }
Gets resurrect pannel for IngameUIElements.
Represents ingame ui elements in the current game state. Obtain the object from its owning API and refresh it after an area change.
Namespace: DreamPoeBot.Loki.RemoteMemoryObjects
public class IngameUIElementsView DPB1 version →Members declared by a base type are documented on that type. Follow these links to include them in your lookup.
public ResurrectElement IngameUIElements.ResurrectPannel { get; }
Gets resurrect pannel for IngameUIElements.
public RewardElement IngameUIElements.RewardPannel { get; }
Gets reward pannel for IngameUIElements.
public RitualFavorElement IngameUIElements.RitualFavorUi { get; }
Gets ritual favor ui for IngameUIElements.
public Element IngameUIElements.RootUI { get; }
Gets root ui for IngameUIElements.
public RuneshapeConbinationsElement IngameUIElements.RuneshapeConbinationsUi { get; }
Gets runeshape conbinations ui for IngameUIElements.
public Element IngameUIElements.ShopPannel { get; }
Gets shop pannel for IngameUIElements.
public ShowRitualRewardElement IngameUIElements.ShowRitualRewardButton { get; }
Gets show ritual reward button for IngameUIElements.
public Element IngameUIElements.SigilsDisplayUi { get; }
Gets sigils display ui for IngameUIElements.
public SkillBarElement IngameUIElements.SkillBar { get; }
Gets skill bar for IngameUIElements.
public Element IngameUIElements.SkillGemcutting { get; }
Gets skill gemcutting for IngameUIElements.
public Element IngameUIElements.SkipCutscenePanel { get; }
Gets skip cutscene panel for IngameUIElements.
public SocialPanelElement IngameUIElements.SocialPanel { get; }
Gets social panel for IngameUIElements.
public SplitStackUiElement IngameUIElements.SplitStackUi { get; }
Gets split stack ui for IngameUIElements.
public StashElement IngameUIElements.StashPannel { get; }
Gets stash pannel for IngameUIElements.
public Element IngameUIElements.SupportGemcutting { get; }
Gets support gemcutting for IngameUIElements.
public TempleConsoleElement IngameUIElements.TempleConsolePanel { get; }
Gets temple console panel for IngameUIElements.
public TempleOfferingElement IngameUIElements.TempleOfferingUi { get; }
Gets temple offering ui for IngameUIElements.
public TheGenesisTreeElement IngameUIElements.TheGenesisTreeUi { get; }
Gets the genesis tree ui for IngameUIElements.
public long IngameUIElements.ThisAddress { get; }
Gets this address for IngameUIElements.
public TimersPannelElement IngameUIElements.TimersPannel { get; }
Gets timers pannel for IngameUIElements.
public TradePriceItemDialogElement IngameUIElements.TradePriceItemDialog { get; }
Gets trade price item dialog for IngameUIElements.
public TradeUiElement IngameUIElements.TradeUi { get; }
Gets trade ui for IngameUIElements.
public PassiveTreeElement IngameUIElements.TreePanel { get; }
Gets tree panel for IngameUIElements.
public Element IngameUIElements.TrialOfSeckhemasMap { get; }
The Trial of the Sekhemas floor-map root. Use LokiPoe.InGameState.TrialOfSeckhemasMapUi for its controls.
public UiQuestStatesElement IngameUIElements.UiQuestStates { get; }
Gets ui quest states for IngameUIElements.
public Element IngameUIElements.WaitingForTradeDialog { get; }
Gets waiting for trade dialog for IngameUIElements.
public WorldElement2 IngameUIElements.WorldPanel2 { get; }
Gets world panel2 for IngameUIElements.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.