DPB2Class · World, character and items

ItemMod

Represents item mod in the current game state. Obtain the object from its owning API and refresh it after an area change.

Namespace: DreamPoeBot.Loki.RemoteMemoryObjects

public class ItemModView DPB1 version →

Members and overloads

12 results

ItemMod

MethodLink ↗
public ItemMod.ItemMod()

Creates a new ItemMod instance.

ToString

MethodLink ↗
public override string ItemMod.ToString()

Returns a text representation of this value.

Returns: The string result.

DisplayName

PropertyLink ↗
public string ItemMod.DisplayName { get; }

Gets display name for ItemMod.

Level

PropertyLink ↗
public int ItemMod.Level { get; }

Gets level for ItemMod.

Name

PropertyLink ↗
public string ItemMod.Name { get; }

Gets name for ItemMod.

RawName

PropertyLink ↗
public string ItemMod.RawName { get; }

Gets raw name for ItemMod.

StatTypeGGG

PropertyLink ↗
public StatTypeGGG ItemMod.StatTypeGGG { get; }

Gets stat type ggg for ItemMod.

Value1

PropertyLink ↗
public int ItemMod.Value1 { get; }

Gets value1 for ItemMod.

Value2

PropertyLink ↗
public int ItemMod.Value2 { get; }

Gets value2 for ItemMod.

Value3

PropertyLink ↗
public int ItemMod.Value3 { get; }

Gets value3 for ItemMod.

Value4

PropertyLink ↗
public int ItemMod.Value4 { get; }

Gets value4 for ItemMod.

Values

PropertyLink ↗
public int[] ItemMod.Values { get; }

Gets the values collection. Its element types are linked below.

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.