DPB2Class · Interface and panels

LokiPoe.InGameState.AtlasUi.AtlasMapDeviceUi

This class let you interact and retrieve info about the Atlas Map Inventory panel, this class is compatible with POE2.

Namespace: DreamPoeBot.Loki.Game

public static class LokiPoe.InGameState.AtlasUi.AtlasMapDeviceUi

Members and overloads

18 results

SelectTier

MethodLink ↗
public static bool LokiPoe.InGameState.AtlasUi.AtlasMapDeviceUi.SelectTier(int tier)

Select the relative Tier in case of device like the Realgate.

tierint
The desired tier.

Returns: true on success.

Biome

PropertyLink ↗
public static string LokiPoe.InGameState.AtlasUi.AtlasMapDeviceUi.Biome { get; }

Return a string describing this node Biome.

InventoryControl

PropertyLink ↗Deprecated
public static InventoryControlWrapper LokiPoe.InGameState.AtlasUi.AtlasMapDeviceUi.InventoryControl { get; }

Return a InventoryControlWrapper that let you interact with the Atlas Map Inventory.

IsOpened

PropertyLink ↗
public static bool LokiPoe.InGameState.AtlasUi.AtlasMapDeviceUi.IsOpened { get; }

Return true if the Atlas Map Inventory panel is visible.

IsTableSlot1Enabled

PropertyLink ↗
public static bool LokiPoe.InGameState.AtlasUi.AtlasMapDeviceUi.IsTableSlot1Enabled { get; }

return true is the left table slot is enabled.

IsTableSlot2Enabled

PropertyLink ↗
public static bool LokiPoe.InGameState.AtlasUi.AtlasMapDeviceUi.IsTableSlot2Enabled { get; }

return true is the middle table slot is enabled.

IsTableSlot3Enabled

PropertyLink ↗
public static bool LokiPoe.InGameState.AtlasUi.AtlasMapDeviceUi.IsTableSlot3Enabled { get; }

return true is the right table slot is enabled.

IsTableSlot4Enabled

PropertyLink ↗
public static bool LokiPoe.InGameState.AtlasUi.AtlasMapDeviceUi.IsTableSlot4Enabled { get; }

return true is the forth table slot is enabled.

IsTierSelectorVisible

PropertyLink ↗
public static bool LokiPoe.InGameState.AtlasUi.AtlasMapDeviceUi.IsTierSelectorVisible { get; }

Return true if the Tier selector is visible.

MapName

PropertyLink ↗
public static string LokiPoe.InGameState.AtlasUi.AtlasMapDeviceUi.MapName { get; }

Return the current map name for this device.

SelectedTier

PropertyLink ↗
public static int LokiPoe.InGameState.AtlasUi.AtlasMapDeviceUi.SelectedTier { get; }

Return the currently selected tier, in case of device like the Realgate.

Stats

PropertyLink ↗
public static string LokiPoe.InGameState.AtlasUi.AtlasMapDeviceUi.Stats { get; }

Return a string containing all the stats for this node.

TabletSlot1_InventoryControl

PropertyLink ↗
public static InventoryControlWrapper LokiPoe.InGameState.AtlasUi.AtlasMapDeviceUi.TabletSlot1_InventoryControl { get; }

Represent the left Tablet slot

TabletSlot2_InventoryControl

PropertyLink ↗
public static InventoryControlWrapper LokiPoe.InGameState.AtlasUi.AtlasMapDeviceUi.TabletSlot2_InventoryControl { get; }

Represent the middle Tablet slot

TabletSlot3_InventoryControl

PropertyLink ↗
public static InventoryControlWrapper LokiPoe.InGameState.AtlasUi.AtlasMapDeviceUi.TabletSlot3_InventoryControl { get; }

Represent the right Tablet slot

TabletSlot4_InventoryControl

PropertyLink ↗
public static InventoryControlWrapper LokiPoe.InGameState.AtlasUi.AtlasMapDeviceUi.TabletSlot4_InventoryControl { get; }

Represent the forth Tablet slot

Waystone_InventoryControl

PropertyLink ↗
public static InventoryControlWrapper LokiPoe.InGameState.AtlasUi.AtlasMapDeviceUi.Waystone_InventoryControl { get; }

Represent the Waystone slot. Pls note, if the slot is blocked, like in tower after you complete the map, this return null.

Related types

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.