DPB2Enum · Values and results

LokiPoe.InGameState.AtlasUi.OpenNodeInventoryResult

Named values for open node inventory result. Select a value when an API accepts or returns OpenNodeInventoryResult.

Namespace: DreamPoeBot.Loki.Game

public enum LokiPoe.InGameState.AtlasUi.OpenNodeInventoryResult

Named values

7 results

AtlasMapDeviceElementNotVisible

ValueLink ↗
LokiPoe.InGameState.AtlasUi.OpenNodeInventoryResult.AtlasMapDeviceElementNotVisible = 4

Indicates atlas map device element not visible in OpenNodeInventoryResult.

AtlasMapDeviceElementNull

ValueLink ↗
LokiPoe.InGameState.AtlasUi.OpenNodeInventoryResult.AtlasMapDeviceElementNull = 3

Indicates atlas map device element null in OpenNodeInventoryResult.

AtlasNotOpen

ValueLink ↗
LokiPoe.InGameState.AtlasUi.OpenNodeInventoryResult.AtlasNotOpen = 5

Indicates atlas not open in OpenNodeInventoryResult.

NodeCanNotBeUsed

ValueLink ↗
LokiPoe.InGameState.AtlasUi.OpenNodeInventoryResult.NodeCanNotBeUsed = 1

Indicates node can not be used in OpenNodeInventoryResult.

NodeElementIsNull

ValueLink ↗
LokiPoe.InGameState.AtlasUi.OpenNodeInventoryResult.NodeElementIsNull = 6

Indicates node element is null in OpenNodeInventoryResult.

NodeNotInFieldOfView

ValueLink ↗
LokiPoe.InGameState.AtlasUi.OpenNodeInventoryResult.NodeNotInFieldOfView = 2

Indicates node not in field of view in OpenNodeInventoryResult.

None

ValueLink ↗
LokiPoe.InGameState.AtlasUi.OpenNodeInventoryResult.None = 0

The None value of OpenNodeInventoryResult. Its meaning is defined by the operation that uses this enum.

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.