LokiPoe.InGameState.ChangeToDifficultyResult.None = 0
The None value of ChangeToDifficultyResult. Its meaning is defined by the operation that uses this enum.
Named values for change to difficulty result. Select a value when an API accepts or returns ChangeToDifficultyResult.
Namespace: DreamPoeBot.Loki.Game
public enum LokiPoe.InGameState.ChangeToDifficultyResultView DPB1 version →LokiPoe.InGameState.ChangeToDifficultyResult.None = 0
The None value of ChangeToDifficultyResult. Its meaning is defined by the operation that uses this enum.
LokiPoe.InGameState.ChangeToDifficultyResult.NotEnabled = 3
Indicates not enabled in ChangeToDifficultyResult.
LokiPoe.InGameState.ChangeToDifficultyResult.ProcessHookManagerNotEnabled = 1
The client input system is not ready to perform this action.
LokiPoe.InGameState.ChangeToDifficultyResult.UiNotOpen = 2
Indicates ui not open in ChangeToDifficultyResult.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.