public static int LokiPoe.InGameState.ChatPanel.CurrentChatLines { get; }
Return the number rapresenting the last chat message seen. When you create a chat wrapper class in your code, you should use this to store the processed message and know at what point you are. Please Note: The Poe chat is a big infinite list of chatmessage entry, while the client is open, it keep store those entry and newer clean them, so when you retrieve the chat message you always retrieve them all, that why you need to know what whas the last message you already processed.