public int LokiPoe.InGameState.CheckPointUi.Checkpoint.Id { get; }
Gets id for Checkpoint.
A checkpoint destination captured from the open area map.
Namespace: DreamPoeBot.Loki.Game
public class LokiPoe.InGameState.CheckPointUi.Checkpointpublic int LokiPoe.InGameState.CheckPointUi.Checkpoint.Id { get; }
Gets id for Checkpoint.
public bool LokiPoe.InGameState.CheckPointUi.Checkpoint.IsCurrent { get; }
Matches the panel's current "you are here" checkpoint, when known.
public Vector2i LokiPoe.InGameState.CheckPointUi.Checkpoint.Position { get; }
Destination in area grid coordinates, unaffected by map panning.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.