DPB2Class · Interface and panels

LokiPoe.InGameState.CurrencyExchangeUi.Order

Provides order data and the operations listed below. Related types link to the values this API consumes or returns.

Namespace: DreamPoeBot.Loki.Game

public class LokiPoe.InGameState.CurrencyExchangeUi.OrderView DPB1 version →

Members and overloads

12 results

_element

FieldLink ↗
public readonly Element LokiPoe.InGameState.CurrencyExchangeUi.Order._element

Gets element for Order.

CancelOrder

MethodLink ↗
public void LokiPoe.InGameState.CurrencyExchangeUi.Order.CancelOrder()

Click the Cancel order with Ctrl pressed (suppress message).

RetrieveBuyingCurrency

MethodLink ↗
public void LokiPoe.InGameState.CurrencyExchangeUi.Order.RetrieveBuyingCurrency(bool retrieveAll)

Fast move the buying currency from this order.

retrieveAllbool
If set to true, it will use Ctrl right click to fast move all the items, otherwise, Ctrl left click and fast move 1 stack

RetrieveSellingCurrency

MethodLink ↗
public void LokiPoe.InGameState.CurrencyExchangeUi.Order.RetrieveSellingCurrency(bool retrieveAll)

Fast move the selling currency from this order.

retrieveAllbool
If set to true, it will use Ctrl right click to fast move all the items, otherwise, Ctrl left click and fast move 1 stack

BuyingName

PropertyLink ↗
public string LokiPoe.InGameState.CurrencyExchangeUi.Order.BuyingName { get; }

Return the name of the currency we buy.

BuyingQuantity

PropertyLink ↗
public int LokiPoe.InGameState.CurrencyExchangeUi.Order.BuyingQuantity { get; }

Return the bought quantity.

SellingName

PropertyLink ↗
public string LokiPoe.InGameState.CurrencyExchangeUi.Order.SellingName { get; }

Return the name of the currency we sell.

SellingQuantity

PropertyLink ↗
public int LokiPoe.InGameState.CurrencyExchangeUi.Order.SellingQuantity { get; }

Retrieve the remaining quantity to sell.

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.