DPB2Class · Interface and panels

LokiPoe.InGameState.DebugOverlay

Represents the window showed if you press F1, with Latency, Frame per second and Frame time graph. PLS NOTE this data are slow and inaccurate, if you need informations about the actual Latency, use `Loki.Bot.LatencyTracker` that offer fast and accurate data about Latency.

Namespace: DreamPoeBot.Loki.Game

public static class LokiPoe.InGameState.DebugOverlayView DPB1 version →

Members and overloads

9 results

FpsText

PropertyLink ↗
public static string LokiPoe.InGameState.DebugOverlay.FpsText { get; }

Return the current Fps text.

FpsValues

PropertyLink ↗
public static List<float> LokiPoe.InGameState.DebugOverlay.FpsValues { get; }

Return a list rapresenting the history of Fps values as displayed in the graph.

FrameTimeText

PropertyLink ↗
public static string LokiPoe.InGameState.DebugOverlay.FrameTimeText { get; }

Return the current Frame time text.

FrameTimeValues

PropertyLink ↗
public static List<float> LokiPoe.InGameState.DebugOverlay.FrameTimeValues { get; }

Return a list rapresenting the history of Frame time values as displayed in the graph.

IsOpened

PropertyLink ↗
public static bool LokiPoe.InGameState.DebugOverlay.IsOpened { get; }

Not currently supported and always return false

IsShowingFull

PropertyLink ↗
public static bool LokiPoe.InGameState.DebugOverlay.IsShowingFull { get; }

Not currently supported and always return false

IsShowingMinimal

PropertyLink ↗
public static bool LokiPoe.InGameState.DebugOverlay.IsShowingMinimal { get; }

Not currently supported and always return false

LatencyText

PropertyLink ↗
public static string LokiPoe.InGameState.DebugOverlay.LatencyText { get; }

Return the current Latency text.

LatencyValues

PropertyLink ↗
public static List<float> LokiPoe.InGameState.DebugOverlay.LatencyValues { get; }

Return a list rapresenting the history of latency values as displayed in the graph.

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.