DPB2Class · Interface and panels

LokiPoe.InGameState.HideoutSelectionUi

This class let you interact with the Hideout Selection panel.

Namespace: DreamPoeBot.Loki.Game

public static class LokiPoe.InGameState.HideoutSelectionUiView DPB1 version →

Members and overloads

4 results

SelectHideout

MethodLink ↗
public static LokiPoe.InGameState.SelectHideoutResult LokiPoe.InGameState.HideoutSelectionUi.SelectHideout(LokiPoe.InGameState.HideoutEnum hideout)

This method let you select an Hideout.

hideoutHideoutEnum
A HideoutEnum describing the selected Ho template. To get the enum, use the `HideoutType` property of the class `HideoutTemplate`

Returns: SelectHideoutResult.None on success, or the relative error.

AllHideouts

PropertyLink ↗
public static IEnumerable<LokiPoe.InGameState.HideoutSelectionUi.HideoutTemplate> LokiPoe.InGameState.HideoutSelectionUi.AllHideouts { get; }

Return a IEnumerable of HideoutTemplate describing all the templates (locked and unlocked).

IsOpened

PropertyLink ↗
public static bool LokiPoe.InGameState.HideoutSelectionUi.IsOpened { get; }

Return true when the Hideout Selection panel is displayed.

UnlockedHideouts

PropertyLink ↗
public static IEnumerable<LokiPoe.InGameState.HideoutSelectionUi.HideoutTemplate> LokiPoe.InGameState.HideoutSelectionUi.UnlockedHideouts { get; }

Return a IEnumerable of HideoutTemplate describing all the already UnlockedHideouts templates.

Related types

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.