DPB2Class · Interface and panels

LokiPoe.InGameState.InstillingUi

This class let you interact with the Instilling panel.

Namespace: DreamPoeBot.Loki.Game

public static class LokiPoe.InGameState.InstillingUi

Members and overloads

15 results

FastRemoveDistilledEmotion

MethodLink ↗
public static LokiPoe.InGameState.RemoveDistilledEmotionResult LokiPoe.InGameState.InstillingUi.FastRemoveDistilledEmotion(int slot)

This methodd let you remove a Distilled Emotion from one of the 4 slots.

slotint
The slot to remove.

Returns: RemoveDistilledEmotionResult.None on success, or the relative error.

Instil

MethodLink ↗
public static LokiPoe.InGameState.InstilResult LokiPoe.InGameState.InstillingUi.Instil()

Click the Instil buutton.

Returns: AnointResult.None on success, or the relative error.

PlaceCursorInDistilledEmotionSlot

MethodLink ↗
public static LokiPoe.InGameState.PlaceCursorInDistilledEmotionSlotResult LokiPoe.InGameState.InstillingUi.PlaceCursorInDistilledEmotionSlot(int slot)

This method let you slot a item in a specific Distilled Emotion slot, the Distilled Emotion most be on the cursor.

slotint
The slot number

Returns: PlaceCursorInDistilledEmotionSlotResult.None on success, or the relative error.

DistilledEmotion1

PropertyLink ↗
public static Item LokiPoe.InGameState.InstillingUi.DistilledEmotion1 { get; }

Return a Item contained in the first slot, or null if no item.

DistilledEmotion2

PropertyLink ↗
public static Item LokiPoe.InGameState.InstillingUi.DistilledEmotion2 { get; }

Return a Item contained in the second slot, or null if no item.

DistilledEmotion3

PropertyLink ↗
public static Item LokiPoe.InGameState.InstillingUi.DistilledEmotion3 { get; }

Return a Item contained in the therd slot, or null if no item.

DistilledEmotion4

PropertyLink ↗
public static Item LokiPoe.InGameState.InstillingUi.DistilledEmotion4 { get; }

Return a Item contained in the therd slot, or null if no item.

InventoryControl_Main

PropertyLink ↗
public static InventoryControlWrapper LokiPoe.InGameState.InstillingUi.InventoryControl_Main { get; }

Return a InventoryControlWrapper to interact with the Item slot.

IsDistilledEmotion1Visible

PropertyLink ↗
public static bool LokiPoe.InGameState.InstillingUi.IsDistilledEmotion1Visible { get; }

Return true if the first distilled emotion slot is visible.

IsDistilledEmotion2Visible

PropertyLink ↗
public static bool LokiPoe.InGameState.InstillingUi.IsDistilledEmotion2Visible { get; }

Return true if the second distilled emotion slot is visible.

IsDistilledEmotion3Visible

PropertyLink ↗
public static bool LokiPoe.InGameState.InstillingUi.IsDistilledEmotion3Visible { get; }

Return true if the therd distilled emotion slot is visible.

IsDistilledEmotion4Visible

PropertyLink ↗
public static bool LokiPoe.InGameState.InstillingUi.IsDistilledEmotion4Visible { get; }

Return true if the forth distilled emotion slot is visible.

IsOpened

PropertyLink ↗
public static bool LokiPoe.InGameState.InstillingUi.IsOpened { get; }

Return true if the InstillingUi panel is open.

ModError

PropertyLink ↗
public static string LokiPoe.InGameState.InstillingUi.ModError { get; }

Return a Text describing an eventual error, you should always make sure this text is null or empty.

ModTitle

PropertyLink ↗
public static string LokiPoe.InGameState.InstillingUi.ModTitle { get; }

Return the text of the current Mod that will be applyed to the item.

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.