Members and overloads
15 results
FastRemoveDistilledEmotion
MethodLink ↗
public static LokiPoe.InGameState.RemoveDistilledEmotionResult LokiPoe.InGameState.InstillingUi.FastRemoveDistilledEmotion(int slot)
This methodd let you remove a Distilled Emotion from one of the 4 slots.
slotint- The slot to remove.
Returns: RemoveDistilledEmotionResult.None on success, or the relative error.
public static LokiPoe.InGameState.InstilResult LokiPoe.InGameState.InstillingUi.Instil()
Click the Instil buutton.
Returns: AnointResult.None on success, or the relative error.
PlaceCursorInDistilledEmotionSlot
MethodLink ↗
public static LokiPoe.InGameState.PlaceCursorInDistilledEmotionSlotResult LokiPoe.InGameState.InstillingUi.PlaceCursorInDistilledEmotionSlot(int slot)
This method let you slot a item in a specific Distilled Emotion slot, the Distilled Emotion most be on the cursor.
slotint- The slot number
Returns: PlaceCursorInDistilledEmotionSlotResult.None on success, or the relative error.
DistilledEmotion1
PropertyLink ↗
public static Item LokiPoe.InGameState.InstillingUi.DistilledEmotion1 { get; }
Return a Item contained in the first slot, or null if no item.
DistilledEmotion2
PropertyLink ↗
public static Item LokiPoe.InGameState.InstillingUi.DistilledEmotion2 { get; }
Return a Item contained in the second slot, or null if no item.
DistilledEmotion3
PropertyLink ↗
public static Item LokiPoe.InGameState.InstillingUi.DistilledEmotion3 { get; }
Return a Item contained in the therd slot, or null if no item.
DistilledEmotion4
PropertyLink ↗
public static Item LokiPoe.InGameState.InstillingUi.DistilledEmotion4 { get; }
Return a Item contained in the therd slot, or null if no item.
InventoryControl_Main
PropertyLink ↗
public static InventoryControlWrapper LokiPoe.InGameState.InstillingUi.InventoryControl_Main { get; }
Return a InventoryControlWrapper to interact with the Item slot.
IsDistilledEmotion1Visible
PropertyLink ↗
public static bool LokiPoe.InGameState.InstillingUi.IsDistilledEmotion1Visible { get; }
Return true if the first distilled emotion slot is visible.
IsDistilledEmotion2Visible
PropertyLink ↗
public static bool LokiPoe.InGameState.InstillingUi.IsDistilledEmotion2Visible { get; }
Return true if the second distilled emotion slot is visible.
IsDistilledEmotion3Visible
PropertyLink ↗
public static bool LokiPoe.InGameState.InstillingUi.IsDistilledEmotion3Visible { get; }
Return true if the therd distilled emotion slot is visible.
IsDistilledEmotion4Visible
PropertyLink ↗
public static bool LokiPoe.InGameState.InstillingUi.IsDistilledEmotion4Visible { get; }
Return true if the forth distilled emotion slot is visible.
public static bool LokiPoe.InGameState.InstillingUi.IsOpened { get; }
Return true if the InstillingUi panel is open.
public static string LokiPoe.InGameState.InstillingUi.ModError { get; }
Return a Text describing an eventual error, you should always make sure this text is null or empty.
public static string LokiPoe.InGameState.InstillingUi.ModTitle { get; }
Return the text of the current Mod that will be applyed to the item.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.