DPB2Class · Interface and panels

LokiPoe.InGameState.NotificationHud

This class let you interact with all the Notifications windows that appear when people invite you in a group, send you trade requests etc etc. Pls note: This option MUST be enabled ingame to allow you to see this notifications. This windows are displayed for a short period of time, so if your code is ment to use this feature, your code must account for this.

Namespace: DreamPoeBot.Loki.Game

public static class LokiPoe.InGameState.NotificationHudView DPB1 version →

Members and overloads

3 results

HandleNotificationEx

MethodLink ↗
public static LokiPoe.InGameState.HandleNotificationResult LokiPoe.InGameState.NotificationHud.HandleNotificationEx(LokiPoe.InGameState.ProcessNotificationEx func, bool actuallyHandle = true)

This method let you interact with the notification.

funcProcessNotificationEx
A ProcessNotificationEx delegate function that let you handle the notification based on the informations contained in the notification itself.
actuallyHandlebool
Should always be true.

Returns: HandleNotificationResult.None on success, or the relative error.

IsOpened

PropertyLink ↗
public static bool LokiPoe.InGameState.NotificationHud.IsOpened { get; }

Return true if at least 1 notification is displayed.

NotificationList

PropertyLink ↗
public static List<NotificationHudElement.NotificationInfo> LokiPoe.InGameState.NotificationHud.NotificationList { get; }

Return a List of NotificationHudElement.NotificationInfo describing all the displayed notification information.

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.