public void LokiPoe.InGameState.VaalTempleConsoleUi.MapTempleRoom.Select()
Move the mouse over thos map room, and click to place the currently selected card.
A tile of the temple map. Reacquire after placing or changing rooms.
Namespace: DreamPoeBot.Loki.Game
public class LokiPoe.InGameState.VaalTempleConsoleUi.MapTempleRoomMembers declared by a base type are documented on that type. Follow these links to include them in your lookup.
public void LokiPoe.InGameState.VaalTempleConsoleUi.MapTempleRoom.Select()
Move the mouse over thos map room, and click to place the currently selected card.
public LokiPoe.InGameState.VaalTempleConsoleUi.ActionResult LokiPoe.InGameState.VaalTempleConsoleUi.MapTempleRoom.SelectEx()
Place the selected card on this valid tile. May consume a card; None means input sent, not server acceptance.
Returns: The ActionResult result.
public bool LokiPoe.InGameState.VaalTempleConsoleUi.MapTempleRoom.CanBeUgradeBySelectedRoom { get; }
Legacy name for CanPlaceSelectedCard. Includes placement on empty tiles; does not specifically identify upgrades.
public bool LokiPoe.InGameState.VaalTempleConsoleUi.MapTempleRoom.CanPlaceSelectedCard { get; }
Whether the game highlights this tile as a valid target for the selected room card. False when only hovering a card or the panel is closed.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.