public static int LokiPoe.TerrainData.Cols { get; }
Return the numbers of Columns in the current area.
This class let you retrieve information about the Terrain layout in the current area. This is exactly how the game use some specific graphic elements, to draw the area map. This graphic elements are placed in the zone as you enter the area, for the entire zone and are static elements. This mean that you can know where exactly they are (theyr coordinates), without exploring the area. You can use this information to recognize specific spot in a zone, since some special graphic elements, always describe a specific game element, like a stair, a gate, a special door. Please bear in mind that usually there are more than 1 elements of the same kinde placed in a area, and not all of them are placed in walkable space, so you need to iterate all the specific element you want, and check if a path exist to them.
Namespace: DreamPoeBot.Loki.Game
public static class LokiPoe.TerrainDataView DPB1 version โpublic static int LokiPoe.TerrainData.Cols { get; }
Return the numbers of Columns in the current area.
DPB2 0.4.5.88 ยท Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.