MetadataFlags._288 = 1970
Selects 288 in MetadataFlags.
Named values for metadata flags. Select a value when an API accepts or returns MetadataFlags.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum MetadataFlagsMetadataFlags._288 = 1970
Selects 288 in MetadataFlags.
MetadataFlags._289 = 1972
Selects 289 in MetadataFlags.
MetadataFlags._29 = 1265
Selects 29 in MetadataFlags.
MetadataFlags._290 = 1974
Selects 290 in MetadataFlags.
MetadataFlags._291 = 1976
Selects 291 in MetadataFlags.
MetadataFlags._292 = 1978
Selects 292 in MetadataFlags.
MetadataFlags._293 = 1980
Selects 293 in MetadataFlags.
MetadataFlags._294 = 1982
Selects 294 in MetadataFlags.
MetadataFlags._295 = 1984
Selects 295 in MetadataFlags.
MetadataFlags._296 = 1986
Selects 296 in MetadataFlags.
MetadataFlags._297 = 1988
Selects 297 in MetadataFlags.
MetadataFlags._298 = 1990
Selects 298 in MetadataFlags.
MetadataFlags._299 = 1992
Selects 299 in MetadataFlags.
MetadataFlags._3 = 8
Selects 3 in MetadataFlags.
MetadataFlags._30 = 1267
Selects 30 in MetadataFlags.
MetadataFlags._300 = 1994
Selects 300 in MetadataFlags.
MetadataFlags._301 = 1996
Selects 301 in MetadataFlags.
MetadataFlags._302 = 1998
Selects 302 in MetadataFlags.
MetadataFlags._303 = 2000
Selects 303 in MetadataFlags.
MetadataFlags._304 = 2002
Selects 304 in MetadataFlags.
MetadataFlags._305 = 2004
Selects 305 in MetadataFlags.
MetadataFlags._306 = 2006
Selects 306 in MetadataFlags.
MetadataFlags._307 = 2008
Selects 307 in MetadataFlags.
MetadataFlags._308 = 2010
Selects 308 in MetadataFlags.
MetadataFlags._309 = 2012
Selects 309 in MetadataFlags.
MetadataFlags._31 = 1269
Selects 31 in MetadataFlags.
MetadataFlags._310 = 2014
Selects 310 in MetadataFlags.
MetadataFlags._311 = 2016
Selects 311 in MetadataFlags.
MetadataFlags._312 = 2018
Selects 312 in MetadataFlags.
MetadataFlags._313 = 2020
Selects 313 in MetadataFlags.
DPB2 0.4.5.92 · Reference reviewed 2026-10-06. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.