DPB2Class · Game data

RitualStashTabLayouts.RitualStashTabLayoutHardcoded

Provides ritual stash tab layout hardcoded data and the operations listed below. Related types link to the values this API consumes or returns.

Namespace: DreamPoeBot.Loki.FilesInMemory

public class RitualStashTabLayouts.RitualStashTabLayoutHardcoded

Members and overloads

7 results

RitualStashTabLayoutHardcoded

MethodLink ↗
public RitualStashTabLayouts.RitualStashTabLayoutHardcoded.RitualStashTabLayoutHardcoded(string metadata, short? storedItem, short posX, short posY, short firstSlotIndex, bool showIfEmpty)

Creates a new RitualStashTabLayoutHardcoded instance using the supplied arguments.

metadatastring
Specifies metadata.
storedItemshort?
Specifies stored item.
posXshort
Specifies pos x.
posYshort
Specifies pos y.
firstSlotIndexshort
Specifies first slot index.
showIfEmptybool
Specifies show if empty.

FirstSlotIndex

PropertyLink ↗
public short RitualStashTabLayouts.RitualStashTabLayoutHardcoded.FirstSlotIndex { get; private set; }

Gets first slot index for RitualStashTabLayoutHardcoded.

Metadata

PropertyLink ↗
public string RitualStashTabLayouts.RitualStashTabLayoutHardcoded.Metadata { get; private set; }

Gets metadata for RitualStashTabLayoutHardcoded.

PosX

PropertyLink ↗
public short RitualStashTabLayouts.RitualStashTabLayoutHardcoded.PosX { get; private set; }

Gets pos x for RitualStashTabLayoutHardcoded.

PosY

PropertyLink ↗
public short RitualStashTabLayouts.RitualStashTabLayoutHardcoded.PosY { get; private set; }

Gets pos y for RitualStashTabLayoutHardcoded.

ShowIfEmpty

PropertyLink ↗
public bool RitualStashTabLayouts.RitualStashTabLayoutHardcoded.ShowIfEmpty { get; private set; }

Gets show if empty for RitualStashTabLayoutHardcoded.

StoredItem

PropertyLink ↗
public short? RitualStashTabLayouts.RitualStashTabLayoutHardcoded.StoredItem { get; private set; }

Gets stored item for RitualStashTabLayoutHardcoded.

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.