public byte ServerData.MonsterLevel { get; }
Gets monster level for ServerData.
This is an internal data class, you usually don't directly access this data.
Namespace: DreamPoeBot.Loki.RemoteMemoryObjects
public class ServerDataView DPB1 version →public byte ServerData.MonsterLevel { get; }
Gets monster level for ServerData.
public byte ServerData.MonstersRemaining { get; }
Gets monsters remaining for ServerData.
public List<InventoryHolder> ServerData.NPCInventories { get; }
Gets the npc inventories collection. Its element types are linked below.
public NetworkState ServerData.NetworkState { get; }
Gets network state for ServerData.
public List<ushort> ServerData.NormalJewelPassiveSkillIds { get; }
Gets the normal jewel passive skill ids collection. Its element types are linked below.
public ServerData.PartyAllocation ServerData.PartyAllocationType { get; }
Gets party allocation type for ServerData.
public string ServerData.PartyDescription { get; }
Gets party description for ServerData.
public string ServerData.PartyLeaderName { get; }
Gets party leader name for ServerData.
public List<Tuple<ushort, ushort>> ServerData.PassiveMasterySkillIds { get; }
Gets the passive mastery skill ids collection. Its element types are linked below.
public Dictionary<ushort, ServerData.PassiveSkillGraphNode> ServerData.PassiveSkillGraph { get; }
Gets the passive skill graph collection. Its element types are linked below.
public List<ushort> ServerData.PassiveSkillIds { get; }
Gets the passive skill ids collection. Its element types are linked below.
public uint ServerData.PlayerGolds { get; }
Gets player golds for ServerData.
public uint ServerData.PlayerHiveblood { get; }
Gets player hiveblood for ServerData.
public List<InventoryHolder> ServerData.PlayerInventories { get; }
Gets the player inventories collection. Its element types are linked below.
public List<long> ServerData.PlayerInventoryWrapper { get; }
Gets the player inventory wrapper collection. Its element types are linked below.
public int ServerData.RitualAtlasPassivePoints { get; }
Gets ritual atlas passive points for ServerData.
public IEnumerable<uint> ServerData.SkillBarIds { get; }
Gets the skill bar ids collection. Its element types are linked below.
public uint ServerData.SpentAscendencyPoints { get; }
Gets spent ascendency points for ServerData.
public List<LokiPoe.StashTabAffinitiesEnum> ServerData.StashTabAffinitiesList { get; }
Gets the stash tab affinities list collection. Its element types are linked below.
public int ServerData.TempleAtlasPassivePoints { get; }
Gets temple atlas passive points for ServerData.
public uint ServerData.TotalAscendencyPoints { get; }
Gets total ascendency points for ServerData.
public List<InventoryHolder> ServerData.TradeInventories { get; }
Gets the trade inventories collection. Its element types are linked below.
public uint ServerData.WeponSet1SkiPoints { get; }
Gets wepon set1 ski points for ServerData.
public uint ServerData.WeponSet2SkiPoints { get; }
Gets wepon set2 ski points for ServerData.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.