StatTypeGGG.DefendWithPctArmourAgainstHitsFromDistanceGreaterThan6M = 18823
Selects defend with pct armour against hits from distance greater than6 m in StatTypeGGG.
Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.DefendWithPctArmourAgainstHitsFromDistanceGreaterThan6M = 18823
Selects defend with pct armour against hits from distance greater than6 m in StatTypeGGG.
StatTypeGGG.DefendWithPctArmourAgainstRangedAttacks = 16887
Selects defend with pct armour against ranged attacks in StatTypeGGG.
StatTypeGGG.DefendWithPctArmourWhenLowEnergyShield = 26341
Selects defend with pct armour when low energy shield in StatTypeGGG.
StatTypeGGG.DefendWithPctArmourWhileYouHaveEnergyShield = 26892
Selects defend with pct armour while you have energy shield in StatTypeGGG.
StatTypeGGG.DefendWithPctOfArmourWhileNotOnLowEnergyShield = 14003
Selects defend with pct of armour while not on low energy shield in StatTypeGGG.
StatTypeGGG.DefenderArmourCalculatesAsThoughDealingDamagePosPct = 23892
Selects defender armour calculates as though dealing damage pos pct in StatTypeGGG.
StatTypeGGG.DefenderConditionalDamageStatsRequiresTags = 6362
Selects defender conditional damage stats requires tags in StatTypeGGG.
StatTypeGGG.DefenderHasAttackerConditionalDamageStats = 8490
Selects defender has attacker conditional damage stats in StatTypeGGG.
StatTypeGGG.Defiance = 13242
Selects defiance in StatTypeGGG.
StatTypeGGG.DefianceBannerAuraEffectPosPct = 13727
Selects defiance banner aura effect pos pct in StatTypeGGG.
StatTypeGGG.DefianceBannerManaReservationEfficiencyPosPct = 14100
Selects defiance banner mana reservation efficiency pos pct in StatTypeGGG.
StatTypeGGG.DeflectChanceIsLuckyWhileOnLowLife = 25035
Selects deflect chance is lucky while on low life in StatTypeGGG.
StatTypeGGG.DeflectedHitDamageTakenPctRecoupedAsLife = 23776
Selects deflected hit damage taken pct recouped as life in StatTypeGGG.
StatTypeGGG.DeflectedHitsCannotDirectlyInflictMaimOnSelf = 23775
Selects deflected hits cannot directly inflict maim on self in StatTypeGGG.
StatTypeGGG.DeflectedHitsCannotInflictBleedingOnSelf = 23774
Selects deflected hits cannot inflict bleeding on self in StatTypeGGG.
StatTypeGGG.DeflectionRating = 17582
Selects deflection rating in StatTypeGGG.
StatTypeGGG.DeflectionRatingPosPct = 23546
Selects deflection rating pos pct in StatTypeGGG.
StatTypeGGG.DeflectionRatingPosPctWhileMoving = 24614
Selects deflection rating pos pct while moving in StatTypeGGG.
StatTypeGGG.DeflectionRatingPosPctWhileSurrounded = 23334
Selects deflection rating pos pct while surrounded in StatTypeGGG.
StatTypeGGG.DegenEffectPosPct = 533
Selects degen effect pos pct in StatTypeGGG.
StatTypeGGG.DelayedBlastHasTrigger = 6147
Selects delayed blast has trigger in StatTypeGGG.
StatTypeGGG.DeleteOnDeath = 1847
Selects delete on death in StatTypeGGG.
StatTypeGGG.DeliriumAuraDamageOverTimePosPctFinal = 8327
Selects delirium aura damage over time pos pct final in StatTypeGGG.
StatTypeGGG.DeliriumAuraEffectPosPct = 8349
Selects delirium aura effect pos pct in StatTypeGGG.
StatTypeGGG.DeliriumManaReservationPosPct = 8350
Selects delirium mana reservation pos pct in StatTypeGGG.
StatTypeGGG.DeliriumReservesNoMana = 8351
Selects delirium reserves no mana in StatTypeGGG.
StatTypeGGG.DeliriumSkillEffectDurationPosPct = 8493
Selects delirium skill effect duration pos pct in StatTypeGGG.
StatTypeGGG.DeliriumSplinterStackCountPosPctFinal = 22421
Selects delirium splinter stack count pos pct final in StatTypeGGG.
StatTypeGGG.DeliriumSplinterStackSizePosPctFinal = 12867
Selects delirium splinter stack size pos pct final in StatTypeGGG.
StatTypeGGG.DelveBaseDarknessDamagePercentOfMaximumEnergyShieldTakenPerMinute = 7837
Selects delve base darkness damage percent of maximum energy shield taken per minute in StatTypeGGG.
DPB2 0.4.5.94 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.