StatTypeGGG.FireHitAndDotDamagePctTakenAsCold = 25080
Selects fire hit and dot damage pct taken as cold in StatTypeGGG.
Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.FireHitAndDotDamagePctTakenAsCold = 25080
Selects fire hit and dot damage pct taken as cold in StatTypeGGG.
StatTypeGGG.FireHitAndDotDamagePctTakenAsLightning = 11836
Selects fire hit and dot damage pct taken as lightning in StatTypeGGG.
StatTypeGGG.FireHitDamageBypassEnergyShieldPct = 21642
Selects fire hit damage bypass energy shield pct in StatTypeGGG.
StatTypeGGG.FireHitDamageTakenPctAsPhysical = 9338
Selects fire hit damage taken pct as physical in StatTypeGGG.
StatTypeGGG.FireInfusionDoNotExpire = 23393
Selects fire infusion do not expire in StatTypeGGG.
StatTypeGGG.FireInfusionDurationPosPct = 20978
Selects fire infusion duration pos pct in StatTypeGGG.
StatTypeGGG.FireMaceDamagePosPct = 2897
Selects fire mace damage pos pct in StatTypeGGG.
StatTypeGGG.FireMortarSecondHitDamagePosPctFinal = 2935
Selects fire mortar second hit damage pos pct final in StatTypeGGG.
StatTypeGGG.FireNovaDamagePosPctPerRepeatFinal = 2301
Selects fire nova damage pos pct per repeat final in StatTypeGGG.
StatTypeGGG.FireNovaMineCastSpeedPosPct = 4049
Selects fire nova mine cast speed pos pct in StatTypeGGG.
StatTypeGGG.FireNovaMineDamagePosPct = 3851
Selects fire nova mine damage pos pct in StatTypeGGG.
StatTypeGGG.FirePenetrationPctIfYouHaveBlockedRecently = 5298
Selects fire penetration pct if you have blocked recently in StatTypeGGG.
StatTypeGGG.FireProjectileRetaliationAreaOfEffectPosPctWhenHitWhileCharging = 7116
Selects fire projectile retaliation area of effect pos pct when hit while charging in StatTypeGGG.
StatTypeGGG.FireProjectileRetaliationProjectileSpeedAndDamagePosPctWhenHitWhileCharging = 7117
Selects fire projectile retaliation projectile speed and damage pos pct when hit while charging in StatTypeGGG.
StatTypeGGG.FireProjectileRetaliationSkillVisualScalePosPctWhenHitWhileCharging = 7115
Selects fire projectile retaliation skill visual scale pos pct when hit while charging in StatTypeGGG.
StatTypeGGG.FireReflectDamageTakenPosPctWhileAffectedByPurityOfFire = 6918
Selects fire reflect damage taken pos pct while affected by purity of fire in StatTypeGGG.
StatTypeGGG.FireResistOverrideFromParent = 20603
Selects fire resist override from parent in StatTypeGGG.
StatTypeGGG.FireResistUnaffectedByAreaPenalties = 20000
Selects fire resist unaffected by area penalties in StatTypeGGG.
StatTypeGGG.FireResonance = 12360
Selects fire resonance in StatTypeGGG.
StatTypeGGG.FireShieldDamageThreshold = 759
Selects fire shield damage threshold in StatTypeGGG.
StatTypeGGG.FireSkillChanceToInflictFireExposurePct = 10674
Selects fire skill chance to inflict fire exposure pct in StatTypeGGG.
StatTypeGGG.FireSkillDotAreaDamageToDealPerMinute = 5631
Selects fire skill dot area damage to deal per minute in StatTypeGGG.
StatTypeGGG.FireSkillDotDamageToDealPerMinute = 5621
Selects fire skill dot damage to deal per minute in StatTypeGGG.
StatTypeGGG.FireSkillGemLevelPos = 9993
Selects fire skill gem level pos in StatTypeGGG.
StatTypeGGG.FireSkillsChanceToPoisonOnHitPct = 5780
Selects fire skills chance to poison on hit pct in StatTypeGGG.
StatTypeGGG.FireSpearFlameDamagePosPctFinal = 12513
Selects fire spear flame damage pos pct final in StatTypeGGG.
StatTypeGGG.FireSpellAdditionalCriticalStrikeChancePermyriad = 25819
Selects fire spell additional critical strike chance permyriad in StatTypeGGG.
StatTypeGGG.FireSpellSkillGemLevelPos = 9523
Selects fire spell skill gem level pos in StatTypeGGG.
StatTypeGGG.FireStaffDamagePosPct = 2896
Selects fire staff damage pos pct in StatTypeGGG.
StatTypeGGG.FireStormAdditionalFireballsPerWavePos = 9787
Selects fire storm additional fireballs per wave pos in StatTypeGGG.
DPB2 0.4.5.94 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.