StatTypeGGG.GainMovementSpeedPosPctFor20SecondsOnKill = 9122
Selects gain movement speed pos pct for20 seconds on kill in StatTypeGGG.
Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.GainMovementSpeedPosPctFor20SecondsOnKill = 9122
Selects gain movement speed pos pct for20 seconds on kill in StatTypeGGG.
StatTypeGGG.GainNoDefencesFromEquippedShield = 11844
Selects gain no defences from equipped shield in StatTypeGGG.
StatTypeGGG.GainNoInherentBonusFromDexterity = 17137
Selects gain no inherent bonus from dexterity in StatTypeGGG.
StatTypeGGG.GainNoInherentBonusFromIntelligence = 17138
Selects gain no inherent bonus from intelligence in StatTypeGGG.
StatTypeGGG.GainNoInherentBonusFromStrength = 14351
Selects gain no inherent bonus from strength in StatTypeGGG.
StatTypeGGG.GainOnslaughtAfterOpeningAStrongboxMs = 5534
Selects gain onslaught after opening a strongbox ms in StatTypeGGG.
StatTypeGGG.GainOnslaughtDuringFlaskEffect = 3753
Selects gain onslaught during flask effect in StatTypeGGG.
StatTypeGGG.GainOnslaughtDuringSoulGainPrevention = 7993
Selects gain onslaught during soul gain prevention in StatTypeGGG.
StatTypeGGG.GainOnslaughtFor3SecondsPctChanceWhenHit = 4683
Selects gain onslaught for3 seconds pct chance when hit in StatTypeGGG.
StatTypeGGG.GainOnslaughtFor4SecondsOnMinionDeath = 22772
Selects gain onslaught for4 seconds on minion death in StatTypeGGG.
StatTypeGGG.GainOnslaughtForOnHittingEnemiesMarkedByYourParentMs = 26019
Selects gain onslaught for on hitting enemies marked by your parent ms in StatTypeGGG.
StatTypeGGG.GainOnslaughtForXMsOnKillingRareMonster = 5497
Selects gain onslaught for x ms on killing rare monster in StatTypeGGG.
StatTypeGGG.GainOnslaughtForXMsOnKillingRareOrUniqueMonster = 4503
Selects gain onslaught for x ms on killing rare or unique monster in StatTypeGGG.
StatTypeGGG.GainOnslaughtForXSecondsWhenYourMarksActivate = 25973
Selects gain onslaught for x seconds when your marks activate in StatTypeGGG.
StatTypeGGG.GainOnslaughtIfYouHaveSwappedStanceRecently = 16795
Selects gain onslaught if you have swapped stance recently in StatTypeGGG.
StatTypeGGG.GainOnslaughtMsOnSkillUse = 5409
Selects gain onslaught ms on skill use in StatTypeGGG.
StatTypeGGG.GainOnslaughtMsOnUsingAWarcry = 5301
Selects gain onslaught ms on using a warcry in StatTypeGGG.
StatTypeGGG.GainOnslaughtMsWhenReachingMaximumEnduranceCharges = 1744
Selects gain onslaught ms when reaching maximum endurance charges in StatTypeGGG.
StatTypeGGG.GainOnslaughtOnHitChanceWhileAtMaximumFrenzyChargesPct = 7763
Selects gain onslaught on hit chance while at maximum frenzy charges pct in StatTypeGGG.
StatTypeGGG.GainOnslaughtOnHitDurationMs = 8622
Selects gain onslaught on hit duration ms in StatTypeGGG.
StatTypeGGG.GainOnslaughtOnKillMsWhileAffectedByHaste = 6763
Selects gain onslaught on kill ms while affected by haste in StatTypeGGG.
StatTypeGGG.GainOnslaughtOnStunDurationMs = 1759
Selects gain onslaught on stun duration ms in StatTypeGGG.
StatTypeGGG.GainOnslaughtWhenIgnitedMs = 2670
Selects gain onslaught when ignited ms in StatTypeGGG.
StatTypeGGG.GainOnslaughtWhileAtMaximumEnduranceCharges = 5129
Selects gain onslaught while at maximum endurance charges in StatTypeGGG.
StatTypeGGG.GainOnslaughtWhileFrenzyChargesFull = 4247
Selects gain onslaught while frenzy charges full in StatTypeGGG.
StatTypeGGG.GainOnslaughtWhileNotOnLowMana = 7422
Selects gain onslaught while not on low mana in StatTypeGGG.
StatTypeGGG.GainOnslaughtWhileOnLowLife = 7097
Selects gain onslaught while on low life in StatTypeGGG.
StatTypeGGG.GainOnslaughtWhileYouHaveCatsAgility = 11961
Selects gain onslaught while you have cats agility in StatTypeGGG.
StatTypeGGG.GainOnslaughtWhileYouHaveFortify = 5052
Selects gain onslaught while you have fortify in StatTypeGGG.
StatTypeGGG.GainPctDamageAsChaosFromUnreservedDarkness = 18959
Selects gain pct damage as chaos from unreserved darkness in StatTypeGGG.
DPB2 0.4.5.94 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.