StatTypeGGG.IceCrashAndGlacialHammerEnemiesCoveredInFrostAsUnfrozen = 16976
Selects ice crash and glacial hammer enemies covered in frost as unfrozen in StatTypeGGG.
Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.IceCrashAndGlacialHammerEnemiesCoveredInFrostAsUnfrozen = 16976
Selects ice crash and glacial hammer enemies covered in frost as unfrozen in StatTypeGGG.
StatTypeGGG.IceCrashDamagePosPct = 3871
Selects ice crash damage pos pct in StatTypeGGG.
StatTypeGGG.IceCrashFirstStageDamagePosPctFinal = 11799
Selects ice crash first stage damage pos pct final in StatTypeGGG.
StatTypeGGG.IceCrashPhysicalDamagePctToGainAsColdDamage = 4109
Selects ice crash physical damage pct to gain as cold damage in StatTypeGGG.
StatTypeGGG.IceCrashRadiusPosPct = 4027
Selects ice crash radius pos pct in StatTypeGGG.
StatTypeGGG.IceCrashSecondHitDamagePosPctFinal = 2651
Selects ice crash second hit damage pos pct final in StatTypeGGG.
StatTypeGGG.IceCrashThirdHitDamagePosPctFinal = 2965
Selects ice crash third hit damage pos pct final in StatTypeGGG.
StatTypeGGG.IceCrystalExplosionColdDamageCanImpale = 23189
Selects ice crystal explosion cold damage can impale in StatTypeGGG.
StatTypeGGG.IceCrystalExplosionImpaleChancePct = 23188
Selects ice crystal explosion impale chance pct in StatTypeGGG.
StatTypeGGG.IceCrystalMaximumLifePosPct = 19376
Selects ice crystal maximum life pos pct in StatTypeGGG.
StatTypeGGG.IceCrystalMaximumLifePosPctPer5PctColdResistance = 25322
Selects ice crystal maximum life pos pct per5 pct cold resistance in StatTypeGGG.
StatTypeGGG.IceCrystalShatterDetonationAreaOfEffectPosPctFinal = 23375
Selects ice crystal shatter detonation area of effect pos pct final in StatTypeGGG.
StatTypeGGG.IceCrystalShatterDetonationDamagePosPctFinal = 23374
Selects ice crystal shatter detonation damage pos pct final in StatTypeGGG.
StatTypeGGG.IceCrystalsAreHoarfrost = 20926
Selects ice crystals are hoarfrost in StatTypeGGG.
StatTypeGGG.IceCrystalsDamagePosPctFinalForFirst500MsWhenNotKilledBySelf = 23262
Selects ice crystals damage pos pct final for first500 ms when not killed by self in StatTypeGGG.
StatTypeGGG.IceCrystalsDamagePosPctFinalFromLifetime = 23263
Selects ice crystals damage pos pct final from lifetime in StatTypeGGG.
StatTypeGGG.IceDashCooldownRecoveryPerNearbyNormalOrMagicEnemy = 8778
Selects ice dash cooldown recovery per nearby normal or magic enemy in StatTypeGGG.
StatTypeGGG.IceDashCooldownRecoveryPerNearbyRareOrUniqueEnemy = 8779
Selects ice dash cooldown recovery per nearby rare or unique enemy in StatTypeGGG.
StatTypeGGG.IceDashCooldownSpeedPosPct = 9259
Selects ice dash cooldown speed pos pct in StatTypeGGG.
StatTypeGGG.IceDashDurationPosPct = 9628
Selects ice dash duration pos pct in StatTypeGGG.
StatTypeGGG.IceDashTravelDistancePosPct = 9260
Selects ice dash travel distance pos pct in StatTypeGGG.
StatTypeGGG.IceFragmentArtVariation = 24755
Selects ice fragment art variation in StatTypeGGG.
StatTypeGGG.IceFragmentAutoAimRadius = 24463
Selects ice fragment auto aim radius in StatTypeGGG.
StatTypeGGG.IceFragmentAutoAimRollFudge = 24464
Selects ice fragment auto aim roll fudge in StatTypeGGG.
StatTypeGGG.IceFragmentMaxChunkDistance = 24462
Selects ice fragment max chunk distance in StatTypeGGG.
StatTypeGGG.IceFragmentMinChunkDistance = 24461
Selects ice fragment min chunk distance in StatTypeGGG.
StatTypeGGG.IceFragmentsInitialFiringAngleOverride = 26592
Selects ice fragments initial firing angle override in StatTypeGGG.
StatTypeGGG.IceGolemDamagePosPct = 3880
Selects ice golem damage pos pct in StatTypeGGG.
StatTypeGGG.IceGolemElementalResistancesPct = 4114
Selects ice golem elemental resistances pct in StatTypeGGG.
StatTypeGGG.IceGolemGrantsAccuracyPosPct = 2811
Selects ice golem grants accuracy pos pct in StatTypeGGG.
DPB2 0.4.5.94 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.