StatTypeGGG.AnimationVariationRun = 15426
Selects animation variation run in StatTypeGGG.
Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.AnimationVariationRun = 15426
Selects animation variation run in StatTypeGGG.
StatTypeGGG.AnimationVariationSpellProjectile = 15151
Selects animation variation spell projectile in StatTypeGGG.
StatTypeGGG.AnimusExchangeAdditionalPctSpendPerAnimusExchangeStack = 26275
Selects animus exchange additional pct spend per animus exchange stack in StatTypeGGG.
StatTypeGGG.AnimusExchangeDamageTakenGoesToLifeOver4SecondsPct = 26278
Selects animus exchange damage taken goes to life over4 seconds pct in StatTypeGGG.
StatTypeGGG.AnimusExchangeGainPctMaximumEnergyShieldSpentAsWard = 26277
Selects animus exchange gain pct maximum energy shield spent as ward in StatTypeGGG.
StatTypeGGG.AnimusExchangeGainPctMaximumLifeSpentAsWard = 26276
Selects animus exchange gain pct maximum life spent as ward in StatTypeGGG.
StatTypeGGG.AnimusExchangeSpendPctMaximumEnergyShield = 26274
Selects animus exchange spend pct maximum energy shield in StatTypeGGG.
StatTypeGGG.AnimusExchangeSpendPctMaximumLife = 26273
Selects animus exchange spend pct maximum life in StatTypeGGG.
StatTypeGGG.AnimusExchangeSpendUpToXLife = 26390
Selects animus exchange spend up to x life in StatTypeGGG.
StatTypeGGG.AnnihilationBlastDurationMs = 24436
Selects annihilation blast duration ms in StatTypeGGG.
StatTypeGGG.AnnihilationHitIntervals = 24437
Selects annihilation hit intervals in StatTypeGGG.
StatTypeGGG.AnyWeaponTypeAllowed = 19465
Selects any weapon type allowed in StatTypeGGG.
StatTypeGGG.AoePosPctPerSecondWhileStationaryUpTo50 = 10290
Selects aoe pos pct per second while stationary up to50 in StatTypeGGG.
StatTypeGGG.ApplyAnaemiaMagnitudeOnHit = 25820
Selects apply anaemia magnitude on hit in StatTypeGGG.
StatTypeGGG.ApplyAncientsChallengeInFrontFacingRadiusOnRaiseShield = 25756
Selects apply ancients challenge in front facing radius on raise shield in StatTypeGGG.
StatTypeGGG.ApplyAttachedRetractArrowOnHit = 8978
Selects apply attached retract arrow on hit in StatTypeGGG.
StatTypeGGG.ApplyAttackProjectileWeaknessPctPer1MKnockback = 21108
Selects apply attack projectile weakness pct per1 m knockback in StatTypeGGG.
StatTypeGGG.ApplyAzuriteDebuffOnHitMs = 7805
Selects apply azurite debuff on hit ms in StatTypeGGG.
StatTypeGGG.ApplyBindingChainsForXSecondsOnHit = 16559
Selects apply binding chains for x seconds on hit in StatTypeGGG.
StatTypeGGG.ApplyBlindOnHitWhileRubySapphireSocketed = 25991
Selects apply blind on hit while ruby sapphire socketed in StatTypeGGG.
StatTypeGGG.ApplyCoveredInAshToAttackerOnHitPctVsRareOrUniqueEnemy = 7031
Selects apply covered in ash to attacker on hit pct vs rare or unique enemy in StatTypeGGG.
StatTypeGGG.ApplyCoveredInAshToAttackerWhenHitPct = 5031
Selects apply covered in ash to attacker when hit pct in StatTypeGGG.
StatTypeGGG.ApplyDeathgeasOnHit = 13554
Selects apply deathgeas on hit in StatTypeGGG.
StatTypeGGG.ApplyDebilitateOnHitWhileEmeraldSapphireSocketed = 25990
Selects apply debilitate on hit while emerald sapphire socketed in StatTypeGGG.
StatTypeGGG.ApplyExposureOnHitWhileRubyEmeraldSocketed = 25992
Selects apply exposure on hit while ruby emerald socketed in StatTypeGGG.
StatTypeGGG.ApplyLightlessStalkerGazeOnHit = 27087
Selects apply lightless stalker gaze on hit in StatTypeGGG.
StatTypeGGG.ApplyLinkedCursesOnHitPct = 1613
Selects apply linked curses on hit pct in StatTypeGGG.
StatTypeGGG.ApplyLinkedCursesWithDarkRitual = 8297
Selects apply linked curses with dark ritual in StatTypeGGG.
StatTypeGGG.ApplyMaximumWitherStacksPctChanceWhenYouApplyWithered = 17136
Selects apply maximum wither stacks pct chance when you apply withered in StatTypeGGG.
StatTypeGGG.ApplyPctColdExposureFor4SecondsOnChill = 17261
Selects apply pct cold exposure for4 seconds on chill in StatTypeGGG.
DPB2 0.4.5.88 · Reference reviewed 2026-10-03. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.