StatTypeGGG.LabyrinthOverrideChestDifficulty = 11338
Selects labyrinth override chest difficulty in StatTypeGGG.
Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.LabyrinthOverrideChestDifficulty = 11338
Selects labyrinth override chest difficulty in StatTypeGGG.
StatTypeGGG.LabyrinthOwnerXAdditionEnchants = 11350
Selects labyrinth owner x addition enchants in StatTypeGGG.
StatTypeGGG.LabyrinthTrapDegenEffectOnSelfPosPct = 3588
Selects labyrinth trap degen effect on self pos pct in StatTypeGGG.
StatTypeGGG.LabyrinthTrinketInstantlyKillNextElemental = 3775
Selects labyrinth trinket instantly kill next elemental in StatTypeGGG.
StatTypeGGG.LabyrinthTrinketInstantlyKillNextGargoyle = 3776
Selects labyrinth trinket instantly kill next gargoyle in StatTypeGGG.
StatTypeGGG.LabyrinthTrinketInstantlyKillNextLieutenant = 3774
Selects labyrinth trinket instantly kill next lieutenant in StatTypeGGG.
StatTypeGGG.LabyrinthTrinketInstantlyKillNextPedestal = 3999
Selects labyrinth trinket instantly kill next pedestal in StatTypeGGG.
StatTypeGGG.LabyrinthTrinketInstantlyKillNextPortal = 4000
Selects labyrinth trinket instantly kill next portal in StatTypeGGG.
StatTypeGGG.LabyrinthTrinketInstantlyKillNextPylon = 3773
Selects labyrinth trinket instantly kill next pylon in StatTypeGGG.
StatTypeGGG.LabyrinthTrinketPermanentlyDisableNextStatue = 3777
Selects labyrinth trinket permanently disable next statue in StatTypeGGG.
StatTypeGGG.LabyrinthTrinketPermanentlyDisableNextSymbol = 3778
Selects labyrinth trinket permanently disable next symbol in StatTypeGGG.
StatTypeGGG.LabyrinthTrinketPermanentlyDisableStatueHealing = 3998
Selects labyrinth trinket permanently disable statue healing in StatTypeGGG.
StatTypeGGG.LabyrinthTrinketReactivateNextChargeDisruptorAfter5Seconds = 3779
Selects labyrinth trinket reactivate next charge disruptor after5 seconds in StatTypeGGG.
StatTypeGGG.LacerateHitDamagePosPctFinal = 7406
Selects lacerate hit damage pos pct final in StatTypeGGG.
StatTypeGGG.LacerateHitDamagePosPctFinalVsBleedingEnemies = 7402
Selects lacerate hit damage pos pct final vs bleeding enemies in StatTypeGGG.
StatTypeGGG.LancingSteelDamagePosPct = 8169
Selects lancing steel damage pos pct in StatTypeGGG.
StatTypeGGG.LancingSteelDamagePosPctAtCloseRange = 12133
Selects lancing steel damage pos pct at close range in StatTypeGGG.
StatTypeGGG.LancingSteelDamagePosPctFinalAfterFirstHitOnTarget = 11877
Selects lancing steel damage pos pct final after first hit on target in StatTypeGGG.
StatTypeGGG.LancingSteelImpaleChancePct = 8197
Selects lancing steel impale chance pct in StatTypeGGG.
StatTypeGGG.LancingSteelNumberOfAdditionalProjectiles = 12187
Selects lancing steel number of additional projectiles in StatTypeGGG.
StatTypeGGG.LancingSteelPctChanceToNotConsumeAmmo = 12136
Selects lancing steel pct chance to not consume ammo in StatTypeGGG.
StatTypeGGG.LancingSteelPrimaryProjPierceNum = 8196
Selects lancing steel primary proj pierce num in StatTypeGGG.
StatTypeGGG.LancingSteelTargetingRangePosPct = 12134
Selects lancing steel targeting range pos pct in StatTypeGGG.
StatTypeGGG.LastMovementSkillIndex = 12974
Selects last movement skill index in StatTypeGGG.
StatTypeGGG.LastTremorDurationMs = 24621
Selects last tremor duration ms in StatTypeGGG.
StatTypeGGG.LavaBuffEffectOnSelfPosPct = 4661
Selects lava buff effect on self pos pct in StatTypeGGG.
StatTypeGGG.LeagueIsRace = 25108
Selects league is race in StatTypeGGG.
StatTypeGGG.LeaguestoneMaximumAreaLevel = 5447
Selects leaguestone maximum area level in StatTypeGGG.
StatTypeGGG.LeaguestoneMonsterDroppedItemQuantityPosPctFinal = 5571
Selects leaguestone monster dropped item quantity pos pct final in StatTypeGGG.
StatTypeGGG.LeaguestoneMonsterDroppedItemRarityPosPctFinal = 5570
Selects leaguestone monster dropped item rarity pos pct final in StatTypeGGG.
DPB2 0.4.5.94 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.