StatTypeGGG.LocalWeaponImplicitHiddenPctBaseDamageIsCold = 17783
Selects local weapon implicit hidden pct base damage is cold in StatTypeGGG.
Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.LocalWeaponImplicitHiddenPctBaseDamageIsCold = 17783
Selects local weapon implicit hidden pct base damage is cold in StatTypeGGG.
StatTypeGGG.LocalWeaponImplicitHiddenPctBaseDamageIsFire = 17782
Selects local weapon implicit hidden pct base damage is fire in StatTypeGGG.
StatTypeGGG.LocalWeaponImplicitHiddenPctBaseDamageIsLightning = 17784
Selects local weapon implicit hidden pct base damage is lightning in StatTypeGGG.
StatTypeGGG.LocalWeaponNoPhysicalDamage = 8694
Selects local weapon no physical damage in StatTypeGGG.
StatTypeGGG.LocalWeaponPassiveTreeGrantedPassiveHash = 17025
Selects local weapon passive tree granted passive hash in StatTypeGGG.
StatTypeGGG.LocalWeaponRangePos = 1748
Selects local weapon range pos in StatTypeGGG.
StatTypeGGG.LocalWeaponRangePosPer10PctQuality = 11468
Selects local weapon range pos per10 pct quality in StatTypeGGG.
StatTypeGGG.LocalWeaponRollCritsTwice = 21346
Selects local weapon roll crits twice in StatTypeGGG.
StatTypeGGG.LocalWeaponTriggerSocketedSpellOnSkillUseDisplayCooldownMs = 13223
Selects local weapon trigger socketed spell on skill use display cooldown ms in StatTypeGGG.
StatTypeGGG.LocalWeaponUsesBothHands = 949
Selects local weapon uses both hands in StatTypeGGG.
StatTypeGGG.LocalWitheredOnHitFor2SecondsPctChance = 11760
Selects local withered on hit for2 seconds pct chance in StatTypeGGG.
StatTypeGGG.LocalXAdditionalChains = 20391
Selects local x additional chains in StatTypeGGG.
StatTypeGGG.LocustDashAdditionalTravelDistance = 27021
Selects locust dash additional travel distance in StatTypeGGG.
StatTypeGGG.LocustDashDamagePosPctFinalPerStack = 27071
Selects locust dash damage pos pct final per stack in StatTypeGGG.
StatTypeGGG.LocustDashSelfHitStunMultiplierPosPctFinal = 27075
Selects locust dash self hit stun multiplier pos pct final in StatTypeGGG.
StatTypeGGG.LocustSprintTurnRate = 27027
Selects locust sprint turn rate in StatTypeGGG.
StatTypeGGG.Lose10PctOfMaximumManaOnSkillUsePctChance = 15837
Selects lose10 pct of maximum mana on skill use pct chance in StatTypeGGG.
StatTypeGGG.LoseAFrenzyChargeOnTravelSkillUsePctChance = 9416
Selects lose a frenzy charge on travel skill use pct chance in StatTypeGGG.
StatTypeGGG.LoseAPowerChargeWhenYouGainElusivePctChance = 9417
Selects lose a power charge when you gain elusive pct chance in StatTypeGGG.
StatTypeGGG.LoseAdrenalineOnLosingFlameTouched = 16024
Selects lose adrenaline on losing flame touched in StatTypeGGG.
StatTypeGGG.LoseAllChargesOnStartingMovement = 6161
Selects lose all charges on starting movement in StatTypeGGG.
StatTypeGGG.LoseAllDefianceAndTakeMaxLifeAsDamageOnReachingXDefiance = 13244
Selects lose all defiance and take max life as damage on reaching x defiance in StatTypeGGG.
StatTypeGGG.LoseAllEnduranceChargesWhenReachingMaximum = 1743
Selects lose all endurance charges when reaching maximum in StatTypeGGG.
StatTypeGGG.LoseAllFanaticChargesOnReachingMaximumFanaticCharges = 12489
Selects lose all fanatic charges on reaching maximum fanatic charges in StatTypeGGG.
StatTypeGGG.LoseAllFragileRegrowthWhenHit = 11113
Selects lose all fragile regrowth when hit in StatTypeGGG.
StatTypeGGG.LoseAllPowerChargesOnBlock = 11824
Selects lose all power charges on block in StatTypeGGG.
StatTypeGGG.LoseAllPowerChargesOnReachingMaximumPowerCharges = 3760
Selects lose all power charges on reaching maximum power charges in StatTypeGGG.
StatTypeGGG.LoseAllRageOnReachingMaximumRage = 20473
Selects lose all rage on reaching maximum rage in StatTypeGGG.
StatTypeGGG.LoseAllRighteousChargesOnManaUseThreshold = 9407
Selects lose all righteous charges on mana use threshold in StatTypeGGG.
StatTypeGGG.LoseAllTailwindWhenHit = 12478
Selects lose all tailwind when hit in StatTypeGGG.
DPB2 0.4.5.94 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.