StatTypeGGG.MapChanceForAreaPctToDuplicateBreachBossTul = 16346
Selects map chance for area pct to duplicate breach boss tul in StatTypeGGG.
Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.MapChanceForAreaPctToDuplicateBreachBossTul = 16346
Selects map chance for area pct to duplicate breach boss tul in StatTypeGGG.
StatTypeGGG.MapChanceForAreaPctToDuplicateBreachBossUulNetol = 16348
Selects map chance for area pct to duplicate breach boss uul netol in StatTypeGGG.
StatTypeGGG.MapChanceForAreaPctToDuplicateBreachBossXoph = 16345
Selects map chance for area pct to duplicate breach boss xoph in StatTypeGGG.
StatTypeGGG.MapChanceForBreachBossesToDropBreachstonePct = 12436
Selects map chance for breach bosses to drop breachstone pct in StatTypeGGG.
StatTypeGGG.MapChanceForBreachesToBeChayulaPosPct = 12435
Selects map chance for breaches to be chayula pos pct in StatTypeGGG.
StatTypeGGG.MapChanceForBreachesToContainBossPosPct = 12434
Selects map chance for breaches to contain boss pos pct in StatTypeGGG.
StatTypeGGG.MapChanceForBreachstoneFromBossToBeFlawlessPct = 16758
Selects map chance for breachstone from boss to be flawless pct in StatTypeGGG.
StatTypeGGG.MapChanceForStolenCurrencyToBeDuplicatedPct = 24609
Selects map chance for stolen currency to be duplicated pct in StatTypeGGG.
StatTypeGGG.MapChanceMagicMonstersGainAnAdditionalAfflictionModifierPct = 24606
Selects map chance magic monsters gain an additional affliction modifier pct in StatTypeGGG.
StatTypeGGG.MapChanceToAddAbyssOverrunOnCompletingAbyss = 24378
Selects map chance to add abyss overrun on completing abyss in StatTypeGGG.
StatTypeGGG.MapChanceToDuplicateIncursionCurrencyPct = 26841
Selects map chance to duplicate incursion currency pct in StatTypeGGG.
StatTypeGGG.MapChanceToNotConsumeSextantUsePct = 16796
Selects map chance to not consume sextant use pct in StatTypeGGG.
StatTypeGGG.MapChanceToNotConsumeTabletChargesPct = 26721
Selects map chance to not consume tablet charges pct in StatTypeGGG.
StatTypeGGG.MapCharacterPassiveTreeIsObscured = 17098
Selects map character passive tree is obscured in StatTypeGGG.
StatTypeGGG.MapCharacterPassiveTreeShuffleSeed = 17115
Selects map character passive tree shuffle seed in StatTypeGGG.
StatTypeGGG.MapCheckpointData = 17902
Selects map checkpoint data in StatTypeGGG.
StatTypeGGG.MapCheckpointHelperData = 17903
Selects map checkpoint helper data in StatTypeGGG.
StatTypeGGG.MapCheckpointSpawnIndex = 1310
Selects map checkpoint spawn index in StatTypeGGG.
StatTypeGGG.MapChestAmountPosPct = 19649
Selects map chest amount pos pct in StatTypeGGG.
StatTypeGGG.MapChestExtraCurrencyChancePct = 26970
Selects map chest extra currency chance pct in StatTypeGGG.
StatTypeGGG.MapChestExtraJewelleryChancePct = 26972
Selects map chest extra jewellery chance pct in StatTypeGGG.
StatTypeGGG.MapChestItemQuantityPosPct = 1049
Selects map chest item quantity pos pct in StatTypeGGG.
StatTypeGGG.MapChestItemRarityPosPct = 1050
Selects map chest item rarity pos pct in StatTypeGGG.
StatTypeGGG.MapChestItemRarityPosPctFinal = 24569
Selects map chest item rarity pos pct final in StatTypeGGG.
StatTypeGGG.MapChestsAllMagicOrRare = 20009
Selects map chests all magic or rare in StatTypeGGG.
StatTypeGGG.MapChiselToMapPct = 12860
Selects map chisel to map pct in StatTypeGGG.
StatTypeGGG.MapCitadelsDropUberFragments = 22945
Selects map citadels drop uber fragments in StatTypeGGG.
StatTypeGGG.MapCityAdditionalRareInRarePackChancePosPct = 25430
Selects map city additional rare in rare pack chance pos pct in StatTypeGGG.
StatTypeGGG.MapCityChanceToBeInvadedPct = 25724
Selects map city chance to be invaded pct in StatTypeGGG.
StatTypeGGG.MapCityChanceWhenInvadedToAddCitadelBossToBossArenaPct = 26091
Selects map city chance when invaded to add citadel boss to boss arena pct in StatTypeGGG.
DPB2 0.4.5.94 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.