StatTypeGGG.MapMonstersGainXFrenzyChargesEvery20Seconds = 1042
Selects map monsters gain x frenzy charges every20 seconds in StatTypeGGG.
Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.MapMonstersGainXFrenzyChargesEvery20Seconds = 1042
Selects map monsters gain x frenzy charges every20 seconds in StatTypeGGG.
StatTypeGGG.MapMonstersGainXPowerChargesEvery20Seconds = 2003
Selects map monsters gain x power charges every20 seconds in StatTypeGGG.
StatTypeGGG.MapMonstersGlobalPoisonOnHit = 17290
Selects map monsters global poison on hit in StatTypeGGG.
StatTypeGGG.MapMonstersHaveOnslaught = 3394
Selects map monsters have onslaught in StatTypeGGG.
StatTypeGGG.MapMonstersHaveProximalTangibiliy = 24875
Selects map monsters have proximal tangibiliy in StatTypeGGG.
StatTypeGGG.MapMonstersHitDamageFreezeMultiplierPosPct = 19627
Selects map monsters hit damage freeze multiplier pos pct in StatTypeGGG.
StatTypeGGG.MapMonstersHitDamageStunMultiplierPosPct = 19629
Selects map monsters hit damage stun multiplier pos pct in StatTypeGGG.
StatTypeGGG.MapMonstersIgniteChancePosPct = 19626
Selects map monsters ignite chance pos pct in StatTypeGGG.
StatTypeGGG.MapMonstersIgniteDurationPosPct = 17288
Selects map monsters ignite duration pos pct in StatTypeGGG.
StatTypeGGG.MapMonstersIgnoreMapStats = 20179
Selects map monsters ignore map stats in StatTypeGGG.
StatTypeGGG.MapMonstersImmuneToARandomStatusAilmentOrStun = 1224
Selects map monsters immune to a random status ailment or stun in StatTypeGGG.
StatTypeGGG.MapMonstersKnockback = 16555
Selects map monsters knockback in StatTypeGGG.
StatTypeGGG.MapMonstersLifeLeechResistancePermyriad = 3138
Selects map monsters life leech resistance permyriad in StatTypeGGG.
StatTypeGGG.MapMonstersLifePosPct = 996
Selects map monsters life pos pct in StatTypeGGG.
StatTypeGGG.MapMonstersMaimOnHitPctChance = 10896
Selects map monsters maim on hit pct chance in StatTypeGGG.
StatTypeGGG.MapMonstersManaLeechResistancePermyriad = 3139
Selects map monsters mana leech resistance permyriad in StatTypeGGG.
StatTypeGGG.MapMonstersMaximumLifePctToAddToMaximumEnergyShield = 14488
Selects map monsters maximum life pct to add to maximum energy shield in StatTypeGGG.
StatTypeGGG.MapMonstersMovementSpeedCannotBeReducedBelowBase = 5060
Selects map monsters movement speed cannot be reduced below base in StatTypeGGG.
StatTypeGGG.MapMonstersMovementSpeedPosPct = 998
Selects map monsters movement speed pos pct in StatTypeGGG.
StatTypeGGG.MapMonstersNegateXHits = 24831
Selects map monsters negate x hits in StatTypeGGG.
StatTypeGGG.MapMonstersNoDropsOrExperience = 5138
Selects map monsters no drops or experience in StatTypeGGG.
StatTypeGGG.MapMonstersPctAllDamageToGainAsChaos = 19625
Selects map monsters pct all damage to gain as chaos in StatTypeGGG.
StatTypeGGG.MapMonstersPctAllDamageToGainAsCold = 19623
Selects map monsters pct all damage to gain as cold in StatTypeGGG.
StatTypeGGG.MapMonstersPctAllDamageToGainAsFire = 19622
Selects map monsters pct all damage to gain as fire in StatTypeGGG.
StatTypeGGG.MapMonstersPctAllDamageToGainAsLightning = 19624
Selects map monsters pct all damage to gain as lightning in StatTypeGGG.
StatTypeGGG.MapMonstersPctChanceToInflictStatusAilments = 5059
Selects map monsters pct chance to inflict status ailments in StatTypeGGG.
StatTypeGGG.MapMonstersPctPhysicalDamageToConvertToChaos = 1036
Selects map monsters pct physical damage to convert to chaos in StatTypeGGG.
StatTypeGGG.MapMonstersPctPhysicalDamageToConvertToCold = 1034
Selects map monsters pct physical damage to convert to cold in StatTypeGGG.
StatTypeGGG.MapMonstersPctPhysicalDamageToConvertToFire = 1033
Selects map monsters pct physical damage to convert to fire in StatTypeGGG.
StatTypeGGG.MapMonstersPctPhysicalDamageToConvertToLightning = 1035
Selects map monsters pct physical damage to convert to lightning in StatTypeGGG.
DPB2 0.4.5.94 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.