DPB2Enum · Values and results

StatTypeGGG

Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.

Namespace: DreamPoeBot.Loki.Game.GameData

public enum StatTypeGGG
Reference: DPB2 0.4.5.94Compare the DPB1 reference → Check signatures and usage notes separately; a matching type is not a compatibility guarantee.

Named values

27287 named values

MapPlayerLifeAndEsPosPctFinalFromSanctumReviveBoon

ValueLink ↗
StatTypeGGG.MapPlayerLifeAndEsPosPctFinalFromSanctumReviveBoon = 19816

Selects map player life and es pos pct final from sanctum revive boon in StatTypeGGG.

MapPlayerLifeAndEsRecoverySpeedPosPctFinal

ValueLink ↗
StatTypeGGG.MapPlayerLifeAndEsRecoverySpeedPosPctFinal = 5077

Selects map player life and es recovery speed pos pct final in StatTypeGGG.

MapPlayerLifeLossPerSecondInHellscape

ValueLink ↗
StatTypeGGG.MapPlayerLifeLossPerSecondInHellscape = 14281

Selects map player life loss per second in hellscape in StatTypeGGG.

MapPlayerLifePosPctFinalFromSanctumCurse

ValueLink ↗
StatTypeGGG.MapPlayerLifePosPctFinalFromSanctumCurse = 15980

Selects map player life pos pct final from sanctum curse in StatTypeGGG.

MapPlayerLifeRegenerationRatePerMinutePctPer25RampageStacks

ValueLink ↗
StatTypeGGG.MapPlayerLifeRegenerationRatePerMinutePctPer25RampageStacks = 5558

Selects map player life regeneration rate per minute pct per25 rampage stacks in StatTypeGGG.

MapPlayerLightRadiusPosPct

ValueLink ↗
StatTypeGGG.MapPlayerLightRadiusPosPct = 16316

Selects map player light radius pos pct in StatTypeGGG.

MapPlayerLoseNoExperienceOnDeath

ValueLink ↗
StatTypeGGG.MapPlayerLoseNoExperienceOnDeath = 21656

Selects map player lose no experience on death in StatTypeGGG.

MapPlayerManaLossPerSecondInHellscape

ValueLink ↗
StatTypeGGG.MapPlayerManaLossPerSecondInHellscape = 14282

Selects map player mana loss per second in hellscape in StatTypeGGG.

MapPlayerMaximumLifeAndEsPosPctFinalFromSanctumCurse

ValueLink ↗
StatTypeGGG.MapPlayerMaximumLifeAndEsPosPctFinalFromSanctumCurse = 19784

Selects map player maximum life and es pos pct final from sanctum curse in StatTypeGGG.

MapPlayerMaximumLifePosPct

ValueLink ↗
StatTypeGGG.MapPlayerMaximumLifePosPct = 20113

Selects map player maximum life pos pct in StatTypeGGG.

MapPlayerMovementSpeedPosPctFinalIfDamagedByAHitRecentlyFromSanctumCurse

ValueLink ↗
StatTypeGGG.MapPlayerMovementSpeedPosPctFinalIfDamagedByAHitRecentlyFromSanctumCurse = 21848

Selects map player movement speed pos pct final if damaged by a hit recently from sanctum curse in StatTypeGGG.

MapPlayerMovementSpeedPosPctFinalInHellscape

ValueLink ↗
StatTypeGGG.MapPlayerMovementSpeedPosPctFinalInHellscape = 14285

Selects map player movement speed pos pct final in hellscape in StatTypeGGG.

MapPlayerMovementVelocityPosPct

ValueLink ↗
StatTypeGGG.MapPlayerMovementVelocityPosPct = 5591

Selects map player movement velocity pos pct in StatTypeGGG.

MapPlayerNoEnergyShield

ValueLink ↗
StatTypeGGG.MapPlayerNoEnergyShield = 18940

Selects map player no energy shield in StatTypeGGG.

MapPlayerNoEvasionRating

ValueLink ↗
StatTypeGGG.MapPlayerNoEvasionRating = 18941

Selects map player no evasion rating in StatTypeGGG.

MapPlayerNoPhysicalDamageReductionRating

ValueLink ↗
StatTypeGGG.MapPlayerNoPhysicalDamageReductionRating = 18939

Selects map player no physical damage reduction rating in StatTypeGGG.

MapPlayerNoRegeneration

ValueLink ↗
StatTypeGGG.MapPlayerNoRegeneration = 1008

Selects map player no regeneration in StatTypeGGG.

MapPlayerNonCurseAuraEffectPosPct

ValueLink ↗
StatTypeGGG.MapPlayerNonCurseAuraEffectPosPct = 14494

Selects map player non curse aura effect pos pct in StatTypeGGG.

MapPlayerNonDamagingAilmentEffectPosPct

ValueLink ↗
StatTypeGGG.MapPlayerNonDamagingAilmentEffectPosPct = 10900

Selects map player non damaging ailment effect pos pct in StatTypeGGG.

MapPlayerNonSkillBaseAllDamagePctToGainAsRandomElementWhileHasShrineEffect

ValueLink ↗
StatTypeGGG.MapPlayerNonSkillBaseAllDamagePctToGainAsRandomElementWhileHasShrineEffect = 26171

Selects map player non skill base all damage pct to gain as random element while has shrine effect in StatTypeGGG.

MapPlayerOnslaughtOnKillPct

ValueLink ↗
StatTypeGGG.MapPlayerOnslaughtOnKillPct = 5424

Selects map player onslaught on kill pct in StatTypeGGG.

MapPlayerProjectileDamagePosPctFinal

ValueLink ↗
StatTypeGGG.MapPlayerProjectileDamagePosPctFinal = 1260

Selects map player projectile damage pos pct final in StatTypeGGG.

MapPlayerShrineBuffEffectOnSelfPosPct

ValueLink ↗
StatTypeGGG.MapPlayerShrineBuffEffectOnSelfPosPct = 14561

Selects map player shrine buff effect on self pos pct in StatTypeGGG.

MapPlayerShrineEffectDurationPosPct

ValueLink ↗
StatTypeGGG.MapPlayerShrineEffectDurationPosPct = 5478

Selects map player shrine effect duration pos pct in StatTypeGGG.

MapPlayerSoulEaterSoulsStolenOnRareKill

ValueLink ↗
StatTypeGGG.MapPlayerSoulEaterSoulsStolenOnRareKill = 22921

Selects map player soul eater souls stolen on rare kill in StatTypeGGG.

MapPlayerSpeedPosPctFinalPerRecentSkillUse

ValueLink ↗
StatTypeGGG.MapPlayerSpeedPosPctFinalPerRecentSkillUse = 22910

Selects map player speed pos pct final per recent skill use in StatTypeGGG.

MapPlayerStatusRecoverySpeedPosPct

ValueLink ↗
StatTypeGGG.MapPlayerStatusRecoverySpeedPosPct = 1016

Selects map player status recovery speed pos pct in StatTypeGGG.

MapPlayersAdditionalNumberOfProjectiles

ValueLink ↗
StatTypeGGG.MapPlayersAdditionalNumberOfProjectiles = 4804

Selects map players additional number of projectiles in StatTypeGGG.

MapPlayersAndMonstersChaosDamageTakenPosPct

ValueLink ↗
StatTypeGGG.MapPlayersAndMonstersChaosDamageTakenPosPct = 4834

Selects map players and monsters chaos damage taken pos pct in StatTypeGGG.

MapPlayersAndMonstersColdDamageTakenPosPct

ValueLink ↗
StatTypeGGG.MapPlayersAndMonstersColdDamageTakenPosPct = 4837

Selects map players and monsters cold damage taken pos pct in StatTypeGGG.

DPB2 0.4.5.94 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.