StatTypeGGG.OffHandAccuracyRating = 283
Selects off hand accuracy rating in StatTypeGGG.
Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.OffHandAccuracyRating = 283
Selects off hand accuracy rating in StatTypeGGG.
StatTypeGGG.OffHandAggravateBleedingOnHitChancePct = 21483
Selects off hand aggravate bleeding on hit chance pct in StatTypeGGG.
StatTypeGGG.OffHandAggravatingBleedsAlsoCausesYouToAggravateIgnites = 21828
Selects off hand aggravating bleeds also causes you to aggravate ignites in StatTypeGGG.
StatTypeGGG.OffHandAllDamageCanChill = 21944
Selects off hand all damage can chill in StatTypeGGG.
StatTypeGGG.OffHandAllDamageCanElectrocute = 20412
Selects off hand all damage can electrocute in StatTypeGGG.
StatTypeGGG.OffHandAllDamageCanFreeze = 18440
Selects off hand all damage can freeze in StatTypeGGG.
StatTypeGGG.OffHandAllDamageCanPin = 21186
Selects off hand all damage can pin in StatTypeGGG.
StatTypeGGG.OffHandAlwaysCritHeavyStunnedEnemies = 19281
Selects off hand always crit heavy stunned enemies in StatTypeGGG.
StatTypeGGG.OffHandAlwaysDealsTripleDamage = 12175
Selects off hand always deals triple damage in StatTypeGGG.
StatTypeGGG.OffHandAlwaysFreezeOnFullLife = 18428
Selects off hand always freeze on full life in StatTypeGGG.
StatTypeGGG.OffHandAlwaysHeavyStunOnFullLife = 23270
Selects off hand always heavy stun on full life in StatTypeGGG.
StatTypeGGG.OffHandAlwaysHit = 702
Selects off hand always hit in StatTypeGGG.
StatTypeGGG.OffHandAlwaysMaimOnCrit = 19331
Selects off hand always maim on crit in StatTypeGGG.
StatTypeGGG.OffHandApplyAncientsChallengeOnHit = 25755
Selects off hand apply ancients challenge on hit in StatTypeGGG.
StatTypeGGG.OffHandApplyElementalExposureOnFullArmourBreak = 25219
Selects off hand apply elemental exposure on full armour break in StatTypeGGG.
StatTypeGGG.OffHandApplyFireExposureOnFullArmourBreak = 19243
Selects off hand apply fire exposure on full armour break in StatTypeGGG.
StatTypeGGG.OffHandApplyXArmourBreakOnCrit = 17928
Selects off hand apply x armour break on crit in StatTypeGGG.
StatTypeGGG.OffHandApplyXArmourBreakOnHit = 19240
Selects off hand apply x armour break on hit in StatTypeGGG.
StatTypeGGG.OffHandApplyXArmourBreakOnStun = 18310
Selects off hand apply x armour break on stun in StatTypeGGG.
StatTypeGGG.OffHandArmourBreakDamagePctDealtAsArmourBreak = 21578
Selects off hand armour break damage pct dealt as armour break in StatTypeGGG.
StatTypeGGG.OffHandAttackDamagePenetratesChaosResistPct = 13387
Selects off hand attack damage penetrates chaos resist pct in StatTypeGGG.
StatTypeGGG.OffHandAttackDamagePenetratesColdResistPct = 13380
Selects off hand attack damage penetrates cold resist pct in StatTypeGGG.
StatTypeGGG.OffHandAttackDamagePenetratesFireResistPct = 13379
Selects off hand attack damage penetrates fire resist pct in StatTypeGGG.
StatTypeGGG.OffHandAttackDamagePenetratesLightningResistPct = 13381
Selects off hand attack damage penetrates lightning resist pct in StatTypeGGG.
StatTypeGGG.OffHandAttackDamagePosPctFinalFromPreciseTechnique = 14526
Selects off hand attack damage pos pct final from precise technique in StatTypeGGG.
StatTypeGGG.OffHandAttackDurationMs = 1112
Selects off hand attack duration ms in StatTypeGGG.
StatTypeGGG.OffHandAttackMaximumAddedFireDamagePer10Strength = 5679
Selects off hand attack maximum added fire damage per10 strength in StatTypeGGG.
StatTypeGGG.OffHandAttackMaximumAddedLightningDamagePer10Dex = 17477
Selects off hand attack maximum added lightning damage per10 dex in StatTypeGGG.
StatTypeGGG.OffHandAttackMaximumAddedLightningDamagePer10Int = 5675
Selects off hand attack maximum added lightning damage per10 int in StatTypeGGG.
StatTypeGGG.OffHandAttackMaximumAddedPhysicalDamagePer3Levels = 6242
Selects off hand attack maximum added physical damage per3 levels in StatTypeGGG.
DPB2 0.4.5.102 · Reference reviewed 2026-10-25. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.