StatTypeGGG.PhysicalDamageTakenPosPerLevel = 9634
Selects physical damage taken pos per level in StatTypeGGG.
Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.PhysicalDamageTakenPosPerLevel = 9634
Selects physical damage taken pos per level in StatTypeGGG.
StatTypeGGG.PhysicalDamageTakenPosVsBeasts = 2231
Selects physical damage taken pos vs beasts in StatTypeGGG.
StatTypeGGG.PhysicalDamageTakenRecoupedAsLifePct = 14928
Selects physical damage taken recouped as life pct in StatTypeGGG.
StatTypeGGG.PhysicalDamageTakenWhenHitPosPctFinal = 9844
Selects physical damage taken when hit pos pct final in StatTypeGGG.
StatTypeGGG.PhysicalDamageToDealPerMinute = 1938
Selects physical damage to deal per minute in StatTypeGGG.
StatTypeGGG.PhysicalDamageToReturnToMeleeAttacker = 3400
Selects physical damage to return to melee attacker in StatTypeGGG.
StatTypeGGG.PhysicalDamageToReturnWhenHit = 3405
Selects physical damage to return when hit in StatTypeGGG.
StatTypeGGG.PhysicalDamageWhileDualWieldingPosPct = 329
Selects physical damage while dual wielding pos pct in StatTypeGGG.
StatTypeGGG.PhysicalDamageWithAttackSkillsPosPct = 5687
Selects physical damage with attack skills pos pct in StatTypeGGG.
StatTypeGGG.PhysicalDamageWithSpellSkillsPosPct = 8510
Selects physical damage with spell skills pos pct in StatTypeGGG.
StatTypeGGG.PhysicalDotMultiplierPos = 9504
Selects physical dot multiplier pos in StatTypeGGG.
StatTypeGGG.PhysicalDotMultiplierPosIfCritRecently = 13044
Selects physical dot multiplier pos if crit recently in StatTypeGGG.
StatTypeGGG.PhysicalDotMultiplierPosIfSpentLifeRecently = 13043
Selects physical dot multiplier pos if spent life recently in StatTypeGGG.
StatTypeGGG.PhysicalDotMultiplierPosWhileWieldingAxesSwords = 10392
Selects physical dot multiplier pos while wielding axes swords in StatTypeGGG.
StatTypeGGG.PhysicalHitAndDotDamagePctTakenAsChaos = 20531
Selects physical hit and dot damage pct taken as chaos in StatTypeGGG.
StatTypeGGG.PhysicalHitAndDotDamagePctTakenAsCold = 24321
Selects physical hit and dot damage pct taken as cold in StatTypeGGG.
StatTypeGGG.PhysicalHitAndDotDamagePctTakenAsFire = 14571
Selects physical hit and dot damage pct taken as fire in StatTypeGGG.
StatTypeGGG.PhysicalHitAndDotDamagePctTakenAsLightning = 21742
Selects physical hit and dot damage pct taken as lightning in StatTypeGGG.
StatTypeGGG.PhysicalHitAndDotDamagePctTakenAsLightningWhileActiveBlocking = 21744
Selects physical hit and dot damage pct taken as lightning while active blocking in StatTypeGGG.
StatTypeGGG.PhysicalHitDamageBypassEnergyShieldPct = 21641
Selects physical hit damage bypass energy shield pct in StatTypeGGG.
StatTypeGGG.PhysicalHitDamageStunMultiplierPosPctFinalFromOt = 23125
Selects physical hit damage stun multiplier pos pct final from ot in StatTypeGGG.
StatTypeGGG.PhysicalImmunity = 732
Selects physical immunity in StatTypeGGG.
StatTypeGGG.PhysicalMaceDamagePosPct = 39
Selects physical mace damage pos pct in StatTypeGGG.
StatTypeGGG.PhysicalRangedAttackDamageTakenPos = 859
Selects physical ranged attack damage taken pos in StatTypeGGG.
StatTypeGGG.PhysicalReflectDamageTakenAndMinionPhysicalReflectDamageTakenPosPct = 10214
Selects physical reflect damage taken and minion physical reflect damage taken pos pct in StatTypeGGG.
StatTypeGGG.PhysicalReflectDamageTakenPosPct = 1668
Selects physical reflect damage taken pos pct in StatTypeGGG.
StatTypeGGG.PhysicalSkillDotAreaDamageToDealPerMinute = 5630
Selects physical skill dot area damage to deal per minute in StatTypeGGG.
StatTypeGGG.PhysicalSkillDotDamageToDealPerMinute = 5620
Selects physical skill dot damage to deal per minute in StatTypeGGG.
StatTypeGGG.PhysicalSkillGemLevelPos = 9997
Selects physical skill gem level pos in StatTypeGGG.
StatTypeGGG.PhysicalSkillUsesFireDotDamagePerMinuteInstead = 17031
Selects physical skill uses fire dot damage per minute instead in StatTypeGGG.
DPB2 0.4.5.102 · Reference reviewed 2026-10-25. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.