StatTypeGGG.ProjectileSpeedPosPctPerChain = 13434
Selects projectile speed pos pct per chain in StatTypeGGG.
Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.ProjectileSpeedPosPctPerChain = 13434
Selects projectile speed pos pct per chain in StatTypeGGG.
StatTypeGGG.ProjectileSpeedPosPctPerFrenzyCharge = 1398
Selects projectile speed pos pct per frenzy charge in StatTypeGGG.
StatTypeGGG.ProjectileSpeedPosPctWithCrossbowSkills = 19721
Selects projectile speed pos pct with crossbow skills in StatTypeGGG.
StatTypeGGG.ProjectileSpeedPosPctWithDaggers = 17362
Selects projectile speed pos pct with daggers in StatTypeGGG.
StatTypeGGG.ProjectileSpeedVariationPosPct = 3096
Selects projectile speed variation pos pct in StatTypeGGG.
StatTypeGGG.ProjectileSpellCooldownModifierMs = 14475
Selects projectile spell cooldown modifier ms in StatTypeGGG.
StatTypeGGG.ProjectileSpiralEndOnDeath = 10964
Selects projectile spiral end on death in StatTypeGGG.
StatTypeGGG.ProjectileSpiralNovaAngle = 2102
Selects projectile spiral nova angle in StatTypeGGG.
StatTypeGGG.ProjectileSpiralNovaBothDirections = 2418
Selects projectile spiral nova both directions in StatTypeGGG.
StatTypeGGG.ProjectileSpiralNovaStartingAngleOffset = 2417
Selects projectile spiral nova starting angle offset in StatTypeGGG.
StatTypeGGG.ProjectileSpiralNovaTimeMs = 2101
Selects projectile spiral nova time ms in StatTypeGGG.
StatTypeGGG.ProjectileSpreadRadius = 2446
Selects projectile spread radius in StatTypeGGG.
StatTypeGGG.ProjectileSpreadRadiusPerAdditionalProjectile = 5817
Selects projectile spread radius per additional projectile in StatTypeGGG.
StatTypeGGG.ProjectileSwapFromToLocations = 6425
Selects projectile swap from to locations in StatTypeGGG.
StatTypeGGG.ProjectileTargetLocationVariance = 12535
Selects projectile target location variance in StatTypeGGG.
StatTypeGGG.ProjectileUsesBearingAsFiringOrientation = 18743
Selects projectile uses bearing as firing orientation in StatTypeGGG.
StatTypeGGG.ProjectileUsesContactDirection = 6444
Selects projectile uses contact direction in StatTypeGGG.
StatTypeGGG.ProjectileUsesContactPosition = 4402
Selects projectile uses contact position in StatTypeGGG.
StatTypeGGG.ProjectileWeaknessCurseEffectPosPct = 4128
Selects projectile weakness curse effect pos pct in StatTypeGGG.
StatTypeGGG.ProjectileWeaknessDurationPosPct = 4161
Selects projectile weakness duration pos pct in StatTypeGGG.
StatTypeGGG.ProjectilesAlwaysPierceYou = 5879
Selects projectiles always pierce you in StatTypeGGG.
StatTypeGGG.ProjectilesAreNotFired = 16374
Selects projectiles are not fired in StatTypeGGG.
StatTypeGGG.ProjectilesBarrage = 9828
Selects projectiles barrage in StatTypeGGG.
StatTypeGGG.ProjectilesBounceMaxTravelDistanceAllBounces = 10804
Selects projectiles bounce max travel distance all bounces in StatTypeGGG.
StatTypeGGG.ProjectilesBounceMaxTravelDistancePerBounce = 10803
Selects projectiles bounce max travel distance per bounce in StatTypeGGG.
StatTypeGGG.ProjectilesBounceRandomlyOnCollisionXTimes = 10801
Selects projectiles bounce randomly on collision x times in StatTypeGGG.
StatTypeGGG.ProjectilesBounceRandomlyTerrainOnly = 10802
Selects projectiles bounce randomly terrain only in StatTypeGGG.
StatTypeGGG.ProjectilesCanShotgun = 2734
Selects projectiles can shotgun in StatTypeGGG.
StatTypeGGG.ProjectilesCanSplitAtEndOfRange = 12044
Selects projectiles can split at end of range in StatTypeGGG.
StatTypeGGG.ProjectilesCanSplitFromTerrain = 12043
Selects projectiles can split from terrain in StatTypeGGG.
DPB2 0.4.5.102 · Reference reviewed 2026-10-25. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.