StatTypeGGG.ProjectilesCannotBeAvoided = 15990
Selects projectiles cannot be avoided in StatTypeGGG.
Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.ProjectilesCannotBeAvoided = 15990
Selects projectiles cannot be avoided in StatTypeGGG.
StatTypeGGG.ProjectilesCannotFork = 20435
Selects projectiles cannot fork in StatTypeGGG.
StatTypeGGG.ProjectilesCannotReturn = 21940
Selects projectiles cannot return in StatTypeGGG.
StatTypeGGG.ProjectilesCannotSplit = 17128
Selects projectiles cannot split in StatTypeGGG.
StatTypeGGG.ProjectilesCritChancePosPctForEachTimeTheyHavePierced = 24361
Selects projectiles crit chance pos pct for each time they have pierced in StatTypeGGG.
StatTypeGGG.ProjectilesCrossbowBarrage = 18126
Selects projectiles crossbow barrage in StatTypeGGG.
StatTypeGGG.ProjectilesDoNotCollideWithYou = 18378
Selects projectiles do not collide with you in StatTypeGGG.
StatTypeGGG.ProjectilesDropCausticCloud = 4689
Selects projectiles drop caustic cloud in StatTypeGGG.
StatTypeGGG.ProjectilesDropGroundEffectsOnClient = 3378
Selects projectiles drop ground effects on client in StatTypeGGG.
StatTypeGGG.ProjectilesDropGroundFire = 3375
Selects projectiles drop ground fire in StatTypeGGG.
StatTypeGGG.ProjectilesDropGroundIce = 3377
Selects projectiles drop ground ice in StatTypeGGG.
StatTypeGGG.ProjectilesDropGroundLightning = 3376
Selects projectiles drop ground lightning in StatTypeGGG.
StatTypeGGG.ProjectilesFireAtGround = 13726
Selects projectiles fire at ground in StatTypeGGG.
StatTypeGGG.ProjectilesFork = 1115
Selects projectiles fork in StatTypeGGG.
StatTypeGGG.ProjectilesForkAfterTravelingXUnitsDistance = 17046
Selects projectiles fork after traveling x units distance in StatTypeGGG.
StatTypeGGG.ProjectilesForkChancePctIfYouveDealtMeleeHitRecently = 21751
Selects projectiles fork chance pct if youve dealt melee hit recently in StatTypeGGG.
StatTypeGGG.ProjectilesForkWhenPassingAFlameWall = 17035
Selects projectiles fork when passing a flame wall in StatTypeGGG.
StatTypeGGG.ProjectilesFromSpellsCannotChain = 8099
Selects projectiles from spells cannot chain in StatTypeGGG.
StatTypeGGG.ProjectilesFromSpellsCannotFork = 8095
Selects projectiles from spells cannot fork in StatTypeGGG.
StatTypeGGG.ProjectilesFromSpellsCannotPierce = 8105
Selects projectiles from spells cannot pierce in StatTypeGGG.
StatTypeGGG.ProjectilesFromSpellsFork = 8093
Selects projectiles from spells fork in StatTypeGGG.
StatTypeGGG.ProjectilesHittingSelfSplitIntoX = 12085
Selects projectiles hitting self split into x in StatTypeGGG.
StatTypeGGG.ProjectilesMoveWithPreciseMovement = 21665
Selects projectiles move with precise movement in StatTypeGGG.
StatTypeGGG.ProjectilesNormalDistributionHeightMean = 18083
Selects projectiles normal distribution height mean in StatTypeGGG.
StatTypeGGG.ProjectilesNormalDistributionHeightStandardDeviation = 18084
Selects projectiles normal distribution height standard deviation in StatTypeGGG.
StatTypeGGG.ProjectilesNormalDistributionSpreadMean = 18085
Selects projectiles normal distribution spread mean in StatTypeGGG.
StatTypeGGG.ProjectilesNormalDistributionSpreadStandardDeviation = 18086
Selects projectiles normal distribution spread standard deviation in StatTypeGGG.
StatTypeGGG.ProjectilesNotOffset = 2399
Selects projectiles not offset in StatTypeGGG.
StatTypeGGG.ProjectilesNova = 1771
Selects projectiles nova in StatTypeGGG.
StatTypeGGG.ProjectilesNovaOnImpactProjectileCount = 10030
Selects projectiles nova on impact projectile count in StatTypeGGG.
DPB2 0.4.5.102 · Reference reviewed 2026-10-25. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.